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SZENVEDďż˝LYBETEGSďż˝GEK - Kapcsolódó tételek

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451.  Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective : Commentary on: A weak scientific basis for gaming disorder: Let us err on the side of caut...
452.  Increase of orexin A in the peripheral blood of adolescents with Internet gaming disorder
453.  Increased volatility in video poker results in more winning players but shorter winning streaks - Evidence from simulations
454.  The independent relationship between trouble controlling Facebook use, time spent on the site and distress
455.  The influence of advertising on compulsive buying - The role of persuasion knowledge
456.  The influence of age on gambling problems worldwide: A systematic review and meta-analysis of risk among younger, middle-aged, and older adults
457.  The influence of chronological age on cognitive biases and impulsivity levels in male patients with gambling disorder
458.  The Influence of Health Education and Group Therapy on Adolescent Online Gamers' Self-Concepts
459.  Információs műveltség az addiktológiában
460.  Inhibitory control and problematic Internet-pornography use - The important balancing role of the insula
461.  Inhibitory control in poker: Do experienced non-pathological poker gamblers exhibit better performance than healthy controls on motor, verbal and emotional expression inhibition?
462.  Inhibitory neuromodulation of the putamen to the prefrontal cortex in Internet gaming disorder: How addiction impairs executive control
463.  Instagram addiction and the Big Five of personality: The mediating role of self-liking
464.  International Sex Survey: Study protocol of a large, cross-cultural collaborative study in 45 countries
465.  Internet addiction and psychological distress among Chinese schoolchildren before and during the COVID-19 outbreak: A latent class analysis
466.  Internet addiction associated with right pars opercularis in females
467.  Internet addiction in Gulf countries: A systematic review and meta-analysis
468.  Internet gambling and risk-taking among students: an exploratory study
469.  Internet gambling is a predictive factor of Internet addictive behavior among Cypriot adolescents
470.  Internet, gaming, and smartphone usage patterns of children and adolescents in Korea: A c-CURE clinical cohort study
471.  Internet gaming as a coping method among schizophrenic patients facing psychological distress
472.  Internet Gaming Disorder Among Slovenian Primary Schoolchildren: Findings From a Nationally Representative Sample of Adolescents
473.  Internet gaming disorder and online gambling disorder: Clinical and personality correlates
474.  Internet gaming disorder and risky behaviours among Czech adolescents: A nationally representative study
475.  Internet gaming disorder in Lebanon: Relationships with age, sleep habits, and academic achievement
476.  Internet pornography viewing preference as a risk factor for adolescent Internet addiction: The moderating role of classroom personality factors
477.  Internet use disorders: What's new and what's not?
478.  Internet-based interventions for behavioral addictions: A systematic review
479.  Internet-based treatment of gambling problems: A systematic review and meta-analysis of randomized controlled trials
480.  Internetes addiktológiai tanácsadás : betekintés az európai uniós és magyarországi helyzetbe
481.  Internetfüggőség: a 21. század orvosi kihívása?
482.  Internetfüggőség, alvászavar, depresszió, kiégés és életminőség vizsgálata középiskolai tanárok körében: összefüggést elemző modell
483.  Az internetfüggőség pszichiátriája
484.  The Internet's effect on personality traits: An important casualty of the "Internet addiction" paradigm
485.  Interpersonal dependency and online gaming addiction
486.  The interplay between chasing behavior, time perspective, and gambling severity: An experimental study
487.  The interplay of gaming disorder, gaming motivations, and the dark triad
488.  Investigating gaming structural features associated with gaming disorder and proposing a revised taxonomical model: A scoping review
489.  Investigating Veterans' Pre-, Peri-, and Post-Deployment Experiences as Potential Risk Factors for Problem Gambling
490.  An investigation into problematic smartphone use: The role of narcissism, anxiety, and personality factors
491.  The invisible addiction: Cell-phone activities and addiction among male and female college students
492.  Is decreasing problematic mobile phone use a pathway for alleviating adolescent depression and sleep disorders? A randomized controlled trial testing the effectiveness of an eight-session mindfulne...
493.  Is excessive online usage a function of medium or activity?
494.  Is smartphone addiction really an addiction?
495.  Is the I-PACE (Interaction of Person-Affect-Cognition-Execution) model valid in South Korea? The effects of adverse childhood experiences (ACEs) on internet gaming disorder and the mediating effect...
496.  Is there a shared neurobiology between aggression and Internet addiction disorder?
497.  Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems?
498.  Javaslatok az addiktológiai szakellátásra, illetve a működési feltételek javítására
499.  Joint effects of children's emotional problems and parental depressive symptoms on the occurrence of internet gaming disorder among children and adolescents: A longitudinal study
500.  Játssz ma! Játszma

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