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SZENVEDďż˝LYBETEGSďż˝GEK - Kapcsolódó tételek

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151.  Classification of probable online social networking addiction: A latent profile analysis from a large-scale survey among Chinese adolescents
152.  Classification of problematic Internet usage types by motives and contexts with elementary and secondary school-aged counseling clients
153.  Clinical characteristics associated with problematic pornography use among individuals seeking treatment for opioid use disorder
154.  Clinical Characteristics of Men Interested in Seeking Treatment for Use of Pornography
155.  Clinical consensus statements on change techniques for gambling treatment: A Delphi study with clinicians
156.  A clinical evaluation of the DSM-5 criteria for Internet Gaming Disorder and a pilot study on their applicability to further Internet-related disorders
157.  Close-to-win evaluations are affected by the outcome and delay between stopping the wheels in slot machines
158.  Clustering of treatment-seeking women with gambling disorder
159.  Codependence with hypersexual and gambling disorder
160.  Coffee, Energy Drinks Consumption and Caffeine Use Disorder Among Law Enforcement College Students in Hungary
161.  Cognitive distortions and ADHD in pathological gambling: A national longitudinal casecontrol cohort study
162.  Comment on: Problematic online gaming and the COVID-19 pandemic - The role of exergames
163.  Commentary on muscle dysmorphia as an addiction: A response to Grant (2015) and Nieuwoudt (2015)
164.  Common and differential risk factors behind suicidal behavior in patients with impulsivity-related disorders: The case of bulimic spectrum eating disorders and gambling disorder
165.  Comorbid pathological gambling, mental health, and substance use disorders: Health-care services provision by clinician specialty
166.  Comparative analysis of cortical anatomy in male participants with internet gaming disorder or tobacco use disorder: Insights from normative modeling
167.  Comparing football bettors' response to social media marketing differing in bet complexity and account type - An experimental study
168.  Comparing functional impairments related to social network use disorder and internet gaming disorder
169.  Comparing generalized and specific problematic smartphone/internet use: Longitudinal relationships between smartphone application-based addiction and social media addiction and psychological distress
170.  Comparing problem gamblers with moderate-risk gamblers in a sample of university students
171.  Comparison of brain connectivity between Internet gambling disorder and Internet gaming disorder: A preliminary study
172.  Comparison of frontostriatal circuits in adolescent nicotine addiction and internet gaming disorder
173.  Comparison of risk and protective factors associated with smartphone addiction and Internet addiction
174.  A comparison of university student and community gamblers: Motivations, impulsivity, and gambling cognitions
175.  Compliance and alternative behaviors of heavy gamers in adolescents to Chinese online gaming restriction policy
176.  A comprehensive evaluation of the neurocognitive predictors of problematic alcohol use, eating, pornography, and internet use: A 6-month longitudinal study
177.  A comprehensive model to understand and assess the motivational background of video game use: The Gaming Motivation Inventory (GMI)
178.  Compulsive buying gradually increased during the first six months of the Covid-19 outbreak
179.  Compulsive sexual behavior: A review of the literature
180.  Compulsive sexual behaviour in Iranian married women: Prevalence, sociodemographic, sexual, and psychological predictors across-country
181.  Compulsivity-related behavioral features of problematic usage of the internet: A scoping review of paradigms, progress, and perspectives
182.  Computational mechanisms underlying the impact of Pavlovian bias on instrumental learning in problematic social media users
183.  Computer playfulness, Internet dependency and their relationships with online activity types and student academic performance
184.  Computerized cognitive training for problem gambling: A randomized controlled trial (TRAIN-online)
185.  The concept of buying-shopping disorder: Comparing latent classes with a diagnostic approach for in-store and online shopping in a representative sample in Switzerland
186.  The concept of "harm" in Internet gaming disorder
187.  The concept of recovery in gaming disorder: A scoping review
188.  The conceptual and empirical relationship between gambling, investing, and speculation
189.  The Conceptual Framework of Harmful Gambling: A revised framework for understanding gambling harm
190.  Conceptualizing gambling disorder with the process model of emotion regulation
191.  Conceptualizing love addiction within the attachment perspective: A systematic review and meta-analysis
192.  Conduct problems and depressive symptoms in association with problem gambling and gaming: A systematic review
193.  Confidence and risky decision-making in gambling disorder
194.  Confidence biases in problem gambling
195.  Considering existing classic and contemporary proposals for preventing online addiction problems: Some old recipes for new problems
196.  Construction and validation of the motives for smartphone use questionnaire
197.  Contextualising over-engagement in work: towards a more global understanding of workaholism as an addiction
198.  The contribution of personality factors and gender to ratings of sex addiction among men and women who use the Internet for sex purpose
199.  The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents
200.  Co-occurrence of symptoms of substance and behavioral addictions over time: A secondary analysis of longitudinal data from the Cohort Study on Substance Use Risk Factors

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