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SZENVEDďż˝LYBETEGSďż˝GEK - Kapcsolódó tételek

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201.  Craving in gambling disorder: A systematic review
202.  Criteria for the establishment of a new behavioural addiction : Commentary to the debate: "Behavioral addictions in the ICD-11"
203.  A critical review of "Internet addiction" criteria with suggestions for the future
204.  A cross-national comparison of problematic gaming behavior and well-being in adolescents
205.  The crucial role of recovery capital in individuals with a gambling disorder
206.  Családanya, pszichiátriai beteg, költő : ellentmondások Anne Sexton életszerepei között
207.  A családok életmódját meghatározó társadalmi tényezők
208.  Családorvosi prevenció az addiktológiában
209.  Cue reactivity towards shopping cues in female participants
210.  Current interpretations of the I-PACE model of behavioral addictions
211.  Cybersex addiction: Experienced sexual arousal when watching pornography and not real-life sexual contacts makes the difference
212.  A daily diary investigation on the job-related affective experiences fueled by work addiction
213.  'Dante erdejében tévelygő ifjú' - szexuális függőséggel küzdő férfi pszichoterápiájának bemutatása
214.  Decreased effective connection from the parahippocampal gyrus to the prefrontal cortex in Internet gaming disorder: A MVPA and spDCM study
215.  Deep learning(s) in gaming disorder through the user-avatar bond: A longitudinal study using machine learning
216.  Deficits in emotion regulation strategies among problematic and pathological gamblers in a sample of vocational school students
217.  Deficits in spontaneous versus instructed emotion regulation in problematic pornography use
218.  Defining and classifying non-substance or behavioral addictions
219.  Definitions and assessments of recovery from gambling disorder: A scoping review
220.  Delay discounting, risk-taking, and rejection sensitivity among individuals with Internet and Video Gaming Disorders
221.  Demographic and psychiatric correlates of compulsive sexual behaviors in gambling disorder
222.  Depression and anxiety symptoms associated with internet gaming disorder before and during the COVID-19 pandemic: A longitudinal study
223.  Desire thinking as a predictor of compulsive sexual behaviour in adolescents: Evidence from a cross-cultural validation of the Hebrew version of the Desire Thinking Questionnaire
224.  Determinants of object choice and object attachment: Compensatory consumption in compulsive buying-shopping disorder and hoarding disorder
225.  Determinants of phubbing, which is the sum of many virtual addictions: A structural equation model
226.  Determination the cut-off point for the Bergen social media addiction (BSMAS): Diagnostic contribution of the six criteria of the components model of addiction for social media disorder
227.  Development and validation of a nine-item short screening test for ICD-11 gaming disorder (GAMES test) and estimation of the prevalence in the general young population
228.  Development and validation of a prediction model for online gambling problems based on players' account data
229.  Development and validation of the Trading Disorder Scale for assessing problematic trading behaviors
230.  The development of the Problematic Series WatchingScale (PSWS)
231.  Development of the Saini-Hodgins Addiction Risk Potential of Games (SHARP-G) Scale: An International Delphi study
232.  Developmental and family considerations in internet use disorder taxonomy
233.  Developmental trajectories of problematic social media use among adolescents: Associations with multiple interpersonal factors
234.  "Diagnostic inflation" will not resolve taxonomical problems in the study of addictive online behaviours
235.  The diagnostic pitfalls of surveys: If you score positive on a test of addiction, you still have a good chance not to be addicted
236.  A diagnózis alkotása - az alkotás diagnózisa
237.  Dialektikus viselkedésterápia szerfüggő borderline páciensek kezelésében
238.  Differences in cross-sectional and daily diary problematic pornography use correlates
239.  Differences in problem and pathological gambling: A narrative review considering sex and gender
240.  Differences in resting-state functional connectivity according to the level of impulsiveness in patients with internet gaming disorder
241.  Different facets of compulsive buying among Chinese students
242.  Differential Effects of Reward Drive and Rash Impulsivity on the Consumption of a Range of Hedonic Stimuli
243.  Differential transcriptome profile underlying risky choice in a rat gambling task
244.  Differentiation between young adult Internet addicts, smokers, and healthy controls by the interaction between impulsivity and temporal lobe thickness
245.  The Digital Media-use Effects (d-MUsE) Model: A comprehensive framework for exploring/studying functional and dysfunctional effects on adolescent wellbeing
246.  A digitális világtól való függés mint napjaink új veszélyforrása
247.  A digitális viselkedés és az életmódbeli egyensúly klinikai metszéspontjai: a problémás internethasználat komplex hatása az egészségre
248.  Diogenész szindróma - esetbemutatások
249.  Disentangling the effects of empathy components on Internet gaming disorder: A study of vulnerable youth in China
250.  Disorders due to addictive behaviors: Further issues, debates, and controversies : Commentary to the debate: "Behavioral addictions in the ICD-11"

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