Egyszerű keresés   |   Összetett keresés   |   Böngészés   |   Kosár   |   Súgó  

SZENVEDďż˝LYBETEGSďż˝GEK - Kapcsolódó tételek

<< 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 >>

401.  Has gambling changed after major amendments of gambling regulations in Germany? : a propensity score analysis
402.  Hatching the behavioral addiction egg: Reward Deficiency Solution System (RDSS)TM as a function of dopaminergic neurogenetics and brain functional connectivity linking all addictions under a common...
403.  A hazai dohányzási szokások és a leszokás támogatás változása az elmúlt ötven évben
404.  Heart rate variability and interoceptive accuracy predict impaired decision-making in Gambling Disorder
405.  Heterogeneity of gaming disorder: A clinically-based typology for developing personalized interventions
406.  Hidden addiction: Television
407.  Higher levels of (Internet) Gaming Disorder symptoms according to the WHO and APA frameworks associate with lower striatal volume
408.  Hikikomori: a COVID-19-járvány egy lehetséges mentálhigiénés következménye
409.  The Holistic Recovery Capital in Gambling Disorder index: A pilot study
410.  How can the potential harms of loot boxes be minimised?: Proposals for understanding and addressing issues at a national level
411.  How coping styles, cognitive distortions, and attachment predict problem gambling among adolescents and young adults
412.  How COVID-19 stress related to schooling and online learning affects adolescent depression and Internet gaming disorder: Testing Conservation of Resources theory with sex difference
413.  How do online sports gambling disorder patients compare with land-based patients?
414.  How does parents' psychological distress relate to adolescents' problematic gaming? The roles of parent-adolescent relationship and adolescents' emotion regulation
415.  How expected and experienced reward and relief contribute to gaming-related mental imagery and gaming frequency in daily life: Testing a dual pathway hypothesis
416.  How gambling harms others: The influence of relationship-type and closeness on harm, health, and wellbeing
417.  How gambling motives are associated with socio-demographics and gambling behavior - A Finnish population study
418.  How have excessive electronics devices and Internet uses been concerned? Implications for global research agenda from a bibliometric analysis
419.  How learning misconceptions can improve outcomes and youth engagement with gambling education programs
420.  How much gaming is too much? An analysis based on psychological distress
421.  How should severity be determined for the DSM-5 proposed classification of Hypersexual Disorder?
422.  How the economic situation moderates the influence of available money on compulsive buying of students - a comparative study between Turkey and Greece
423.  How to overcome taxonomical problems in the study of Internet use disorders and what to do with ?smartphone addiction"?
424.  Hungarian experiences with the Beliefs About Attractiveness Scale = Magyar tapasztalatok a Vonzóságról Alkotott Hiedelmek Skálával
425.  Hypothesizing repetitive paraphilia behavior of a medication refractive Tourette's syndrome patient having rapid clinical attenuation with KB220Z-nutrigenomic amino-acid therapy (NAAT)
426.  A háborús szerhasználat alakulása : a Polgárháborútól napjainkig
427.  The identification of Australian low-risk gambling limits: A comparison of gambling-related harm measures
428.  Identifying individuals in need of help for their uncontrolled gaming: A narrative review of concerns and comments regarding gaming disorder diagnostic criteria
429.  Identifying the central symptoms of problematic social networking sites use through network analysis
430.  II. Nemzetközi Addiktológiai Konferencia : Balatonlelle, 1997. május 28-29.
431.  Illusions of control: A quasi-experiment comparing skill-based and traditional slot machines
432.  Imbalanced sensitivities to primary and secondary rewards in internet gaming disorder
433.  The immediate and long-term effects of time perspective on Internet gaming disorder
434.  The impact of comorbid impulsive/compulsive disorders in problematic Internet use
435.  The impact of COVID-19 lockdown on gambling habit: A cross-sectional study from Italy
436.  The impact of exposure to wagering advertisements and inducements on intended and actual betting expenditure: An ecological momentary assessment study
437.  The impact of heavy and disordered use of games and social media on adolescents' psychological, social and school functioning
438.  The impact of life satisfaction in the treatment of gaming disorder and other internet use disorders: Results from a randomized controlled trial
439.  The impact of long-term online learning on social anxiety and problematic smartphone use symptoms among secondary school students with different levels of fear of missing out: Evidence from a sympt...
440.  The impact of precommitment on risk-taking while gambling: A preliminary study
441.  The impact of self-control cues on subsequent monetary risk-taking
442.  Impaired disengagement of attention from computer-related stimuli in Internet Gaming Disorder: Behavioral and electrophysiological evidence
443.  The imperative of integrating empirical and theoretical considerations when developing policy responses to Internet-gaming disorder : Commentary on: Policy responses to problematic video game use: ...
444.  Implicit cognitions in problematic social network use
445.  Impulse control disorders in non-treatment seeking hair pullers
446.  Impulsive Behaviors in Patients With Pathological Buying
447.  Impulsivity in Multiplayer Online Battle Arena Gamers: Preliminary Results on Experimental and Self-Report Measures
448.  Impulsivity traits and addiction-related behaviors in youth
449.  In search of lower risk gambling levels using behavioral data from a gambling monopolist
450.  Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective : Commentary on: A weak scientific basis for gaming disorder: Let us err on the side of caut...

  Mind kijelölve:         



<< 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 >>