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INTERNET - Kapcsolódó tételek

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1.  10 éves a Rákgyógyítás betegedukációs misszió : felkészült rákbetegek lehetnek partnerek a gyógyításban
2.  The "ABCDE" of video gaming control: Arguments, basic research, conceptual models, documented lessons, and evaluation Commentary on: Policy responses to problematic video game use: A systematic rev...
3.  Abnormal illness behavior and Internet addiction severity: The role of disease conviction, irritability, and alexithymia
4.  Adaptation and Psychometric Evaluation of the Young Diagnostic Questionnaire (YDQ) for Parental Assessment of Adolescent Problematic Internet Use
5.  Addictive use of social networking sites can be explained by the interaction of Internet use expectancies, Internet literacy, and psychopathological symptoms
6.  Addressing problematic video game use: A multimethod, dual-context perspective on leisure-time use : Commentary on: Policy responses to problematic video game use: A systematic review of current me...
7.  Addressing taxonomic challenges for Internet Use Disorders in light of changing technologies and diagnostic classifications
8.  Aggression expression among League of Legends and Fortnite players - a brief report
9.  Akut stressz mérése e-sportolók körében
10.  Alkalmazhatunk-e pszichoterápiát interneten keresztül?
11.  Alterations in functional networks during cue-reactivity in Internet gaming disorder
12.  Altered brain network topology related to working memory in internet addiction
13.  Altered connectivity in the right inferior frontal gyrus associated with self-control in adolescents exhibiting problematic smartphone use: A fMRI study
14.  Altered core networks of brain connectivity and personality traits in internet gaming disorder
15.  Altered functional network activities for behavioral adjustments and Bayesian learning in young men with Internet gaming disorder
16.  Ambiguities in existing Iranian national policies addressing excessive gaming : Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future pos...
17.  An analysis of integrated health care for Internet Use Disorders in adolescents and adults
18.  Applying fairness in labeling various types of internet use disorders
19.  Applying ICD-11 criteria of Gaming Disorder to identify problematic video streaming in adolescents: Conceptualization of a new clinical phenomenon
20.  Are esports bettors a new generation of harmed gamblers? A comparison with sports bettors on gambling involvement, problems, and harm
21.  Assessment of Criteria for Specific Internet-use Disorders (ACSID-11): Introduction of a new screening instrument capturing ICD-11 criteria for gaming disorder and other potential Internet-use diso...
22.  Assessment of relationship between the use of cell phone and social networks and sleep quality in students of medical sciences: A cross-sectional study
23.  Association between childhood and adult attention deficit hyperactivity disorder symptoms in Korean young adults with Internet addiction
24.  The association between Internet addiction and personality disorders in a general populationbased sample
25.  Association between Internet gaming disorder and generalized anxiety disorder
26.  Association between problematic Internet use, sleep disturbance, and suicidal behavior in Chinese adolescents
27.  The association between problematic online gaming and perceived stress: The moderating effect of psychological resilience
28.  The association between the Big Five personality traits and smartphone use disorder: A meta-analysis
29.  The association of celebrity worship with problematic Internet use, maladaptive daydreaming, and desire for fame
30.  Associations between symptoms of problematic smartphone, Facebook, WhatsApp, and Instagram use: An item-level exploratory graph analysis perspective
31.  Associations between the dark triad of personality and unspecified/specific forms of Internet-use disorder
32.  Asthma bronchialéban szenvedő gyermekek közösségimédia-használata
33.  Asztmás gyermekek egészségmagatartásának vizsgálata a média- és internethasználat és az önértékelés dimenziói mentén
34.  Attachment and problematic Facebook use in adolescents: The mediating role of metacognitions
35.  Attention deficit hyperactivity disorder and gaming disorder: Frequency and associated factors in a clinical sample of patients with Gaming Disorder
36.  Attentional bias in excessive Internet gamers: Experimental investigations using an addiction Stroop and a visual probe
37.  Attentional bias in Internet users with problematic use of social networking sites
38.  Betegpreferenciák az egészségügyi célú internethasználatban
39.  A betegség- és kezelésdokumentáló szövegek közösségivé válása az újmédiábann
40.  Between two worlds: Exploring esports betting in relation to problem gambling, gaming, and mental health problems
41.  Bidirectional effects of Internet-specific parenting practices and compulsive social media and Internet game use
42.  Bidirectional predictions between Internet addiction and probable depression among Chinese adolescents
43.  The Big Five personality traits and online gaming: A systematic review and meta-analysis
44.  Biomedicinális szaklapok és orvostudományi információ az interneten
45.  Brain structural covariation linked to screen media activity and externalizing behaviors in children
46.  Breaking the habit Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)
47.  The CED-le DEC: Common European Doctorate, or Doctorate Europeen Commune or dissertations on the Internet
48.  Changes to the playing field: A contemporary study of actual European online sports betting
49.  Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field
50.  Characteristics and associated factors of non-suicidal self-injury among Italian young people: A survey through a thematic website

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