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INTERNET - Kapcsolódó tételek

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501.  A scoping review of the association between loot boxes, esports, skin betting, and token wagering with gambling and video gaming behaviors
502.  Screen time, sleep, brain structural neurobiology, and sequential associations with child and adolescent psychopathology: Insights from the ABCD study
503.  Self-concept clarity and compulsive Internet use: The role of preference for virtual interactions and employment status in British and North-American samples
504.  Serdülők alvásminősége az internethasználattal összefüggésben
505.  Sex differences in neural substrates of risk taking: Implications for sex-specific vulnerabilities to internet gaming disorder
506.  Sexting Types and Motives Detected among Slovak Adolescents
507.  Sexual addiction, compulsivity, and impulsivity among a predominantly female sample of adults who use the internet for sex
508.  Short version of the Smartphone Addiction Scale in Chinese adults: Psychometric properties, sociodemographic, and health behavioral correlates
509.  Should academics be concerned about articles written by ChatGPT?
510.  Similarities and differences among Internet gaming disorder, gambling disorder and alcohol use disorder: A focus on impulsivity and compulsivity
511.  Skin gambling predicts problematic gambling amongst adolescents when controlling for monetary gambling
512.  Skin in the game - Erroneous beliefs and emotional involvement as correlates of athletes' sports betting behavior and problems
513.  Skype, a kisérletes harmadik és a pszichoanalízis
514.  "A Skype-terápia csínja-bínja" - A távterápia gyakorlati kérdései a pszichoterápiában, tanácsadásban : a Pszichoterápia folyóirat ankétja
515.  Smartphone addiction in students: A qualitative examination of the components model of addiction using face-to-face interviews
516.  Smartphone use motivation and problematic smartphone use in a national representative sample of Chinese adolescents: The mediating roles of smartphone use time for various activities
517.  Social anxiety and Internet gaming disorder: The role of motives and metacognitions
518.  Social comparisons: A potential mechanism linking problematic social media use with depression
519.  Social media addiction and sexual dysfunction among Iranian women: The mediating role of intimacy and social support
520.  Social media 'addiction': The absence of an attentional bias to social media stimuli
521.  Social-networks-related stimuli interferes decision making under ambiguity: Interactions with cue-induced craving and problematic social-networks use
522.  Spatio-temporal EEG dynamics during decision-making in online poker players with problem gambling
523.  Strategies for self-controlling social media use: Classification and role in preventing social media addiction symptoms
524.  Systematic reviews and meta-analyses of treatment interventions for Internet use disorders: Critical analysis of the methodical quality according to the PRISMA guidelines
525.  A szegénység stigmatizációja és rendszerszintű megközelítése egy internetes fórum alapján : mik azok a cselekvések, amiket elítélnek, ha szegény vagy, de ünnepelnek, ha gazdag?
526.  Szexológia az interneten
527.  Szülők befolyása a gyermekek televíziózási és internethasználati szokásaira
528.  Targeted exome sequencing for the identification of a protective variant against Internet gaming disorder at rs2229910 of neurotrophic tyrosine kinase receptor, type 3 (NTRK3): A pilot study
529.  Targeting the Needs of Self-Determination Theory: An Overview of Mental Health Care Apps
530.  A telemedicina szolgáltatás térhódítása a pandémia idején
531.  Temporal associations between physical activity and three types of problematic use of the internet: A six-month longitudinal study
532.  Ten years of research on the treatments of internet gaming disorder: A scoping review and directions for future research
533.  Tendencies toward Internet-pornography-use disorder: Differences in men and women regarding attentional biases to pornographic stimuli
534.  A termék-influenszer összeillés és a szponzorált tartalom jelölésének együttes hatása a környezettudatos szponzorált posztok értékelésére
535.  Tetováltak egészségmagatartása
536.  Think-aloud analysis of commonly used screening instruments for Internet use disorders: The CIUS, the IGDT-10, and the BSMAS
537.  Thinking more broadly about policy responses to problematic video game use: A response to Király et al. (2018) : Commentary on: Policy responses to problematic video game use: A systematic review o...
538.  A three-wave longitudinal study on the underlying metacognitive mechanism between depression and Internet gaming disorder
539.  TikTok and tics: the possible role of social media in the exacerbation of tics during the COVID lockdown = TikTok és ticek: a közösségi média lehetséges szerepe a ticek exacerbációjában a Covid-jár...
540.  Time to call for a global public health approach in prevention of the onset and progression of problematic gaming : Commentary on: Policy responses to problematic video game use: A systematic revie...
541.  A tinédzserek internetezési szokásai és testi-lelki hatásai
542.  Tolerance in Internet gaming disorder: A need for increasing gaming time or something else?
543.  Továbbképzés az Interneten : DOCtuTOR
544.  Towards an understanding of Internet-based problem shopping behaviour: the concept of online shopping addiction and its proposed predictors
545.  Tracking online searches for gambling activities and operators in the United Kingdom during the COVID-19 pandemic: A Google TrendsTM analysis
546.  Trait anxiety and corresponding neuromarkers predict internet addiction: A longitudinal study
547.  Trajectory of problematic smartphone use among adolescents aged 10-18 years: The roles of childhood family environment and concurrent parent-child relationships
548.  Transcranial direct current stimulation for online gamers: A prospective single-arm feasibility study
549.  Transition of Long-Term Care in Hungary: Problems and Solutions
550.  Treating internet use disorders via the internet? Results of a two-armed randomized controlled trial

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