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INTERNET - Kapcsolódó tételek
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501.
"A Skype-terápia csínja-bínja" - A távterápia gyakorlati kérdései a pszichoterápiában, tanácsadásban : a Pszichoterápia folyóirat ankétja
502.
Smartphone addiction in students: A qualitative examination of the components model of addiction using face-to-face interviews
503.
Smartphone use motivation and problematic smartphone use in a national representative sample of Chinese adolescents: The mediating roles of smartphone use time for various activities
504.
Social anxiety and Internet gaming disorder: The role of motives and metacognitions
505.
Social comparisons: A potential mechanism linking problematic social media use with depression
506.
Social media addiction and sexual dysfunction among Iranian women: The mediating role of intimacy and social support
507.
Social media 'addiction': The absence of an attentional bias to social media stimuli
508.
Social-networks-related stimuli interferes decision making under ambiguity: Interactions with cue-induced craving and problematic social-networks use
509.
Strategies for self-controlling social media use: Classification and role in preventing social media addiction symptoms
510.
Systematic reviews and meta-analyses of treatment interventions for Internet use disorders: Critical analysis of the methodical quality according to the PRISMA guidelines
511.
A szegénység stigmatizációja és rendszerszintű megközelítése egy internetes fórum alapján : mik azok a cselekvések, amiket elítélnek, ha szegény vagy, de ünnepelnek, ha gazdag?
512.
Szexológia az interneten
513.
Szülők befolyása a gyermekek televíziózási és internethasználati szokásaira
514.
Targeted exome sequencing for the identification of a protective variant against Internet gaming disorder at rs2229910 of neurotrophic tyrosine kinase receptor, type 3 (NTRK3): A pilot study
515.
Targeting the Needs of Self-Determination Theory: An Overview of Mental Health Care Apps
516.
A telemedicina szolgáltatás térhódítása a pandémia idején
517.
Temporal associations between physical activity and three types of problematic use of the internet: A six-month longitudinal study
518.
Ten years of research on the treatments of internet gaming disorder: A scoping review and directions for future research
519.
Tendencies toward Internet-pornography-use disorder: Differences in men and women regarding attentional biases to pornographic stimuli
520.
Tetováltak egészségmagatartása
521.
Think-aloud analysis of commonly used screening instruments for Internet use disorders: The CIUS, the IGDT-10, and the BSMAS
522.
Thinking more broadly about policy responses to problematic video game use: A response to Király et al. (2018) : Commentary on: Policy responses to problematic video game use: A systematic review o...
523.
A three-wave longitudinal study on the underlying metacognitive mechanism between depression and Internet gaming disorder
524.
TikTok and tics: the possible role of social media in the exacerbation of tics during the COVID lockdown = TikTok és ticek: a közösségi média lehetséges szerepe a ticek exacerbációjában a Covid-jár...
525.
Time to call for a global public health approach in prevention of the onset and progression of problematic gaming : Commentary on: Policy responses to problematic video game use: A systematic revie...
526.
A tinédzserek internetezési szokásai és testi-lelki hatásai
527.
Tolerance in Internet gaming disorder: A need for increasing gaming time or something else?
528.
Továbbképzés az Interneten : DOCtuTOR
529.
Towards an understanding of Internet-based problem shopping behaviour: the concept of online shopping addiction and its proposed predictors
530.
Tracking online searches for gambling activities and operators in the United Kingdom during the COVID-19 pandemic: A Google TrendsTM analysis
531.
Trait anxiety and corresponding neuromarkers predict internet addiction: A longitudinal study
532.
Trajectory of problematic smartphone use among adolescents aged 10-18 years: The roles of childhood family environment and concurrent parent-child relationships
533.
Transcranial direct current stimulation for online gamers: A prospective single-arm feasibility study
534.
Transition of Long-Term Care in Hungary: Problems and Solutions
535.
Treating internet use disorders via the internet? Results of a two-armed randomized controlled trial
536.
Treatment efficacy of a specialized psychotherapy program for Internet Gaming Disorder
537.
Treatment outcomes of a CBT-based group intervention for adolescents with Internet use disorders
538.
Treatment outcomes using CBT-IA with Internet-addicted patients
539.
Treatments for internet addiction, sex addiction and compulsive buying: A meta-analysis
540.
Tudománymetriai tendenciák a 21. században
541.
Two-dimensional taxonomy of internet addiction and assessment of smartphone addiction with diagnostic criteria and mobile apps
542.
Távterápia mint protektív hálózsák : Skype-terápia a gyakorlatban
543.
Understanding juveniles' problematic smartphone use and related influencing factors: A network perspective
544.
The uses and abuses of Facebook: A review of Facebook addiction
545.
Using two web-based addiction Stroops to measure the attentional bias in adults with Internet Gaming Disorder
546.
The validation of Implicit Association Test measures for smartphone and Internet addiction in at-risk children and adolescents
547.
Validation of the Internet Gaming Disorder Scale - Short-Form (IGDS9-SF) in an Italian speaking sample
548.
Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) based on the clinical diagnosis of IGD in Japan
549.
Veszélyben az internetezők egészsége
550.
Videojáték-függőség a BNO-11-ben : kérdések és következmények
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