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INTERNET - Kapcsolódó tételek

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451.  The psychometric properties of the Revised Illness Perception Questionnaire (IPQ-R) regarding Internet gaming disorder in a general population of Chinese adults
452.  Psychometric validation of the Internet Gaming Disorder-20 Test among Chinese middle school and university students
453.  A "párhuzamos" piacok bővülnek: az internetgyógyszertár
454.  Rabságban? : a közösségi média mint a lélek tükre
455.  Rabságban? : a közösségi média mint a lélek tükre
456.  Radiológia az Interneten
457.  Reciprocal relationship between depression and Internet gaming disorder in children: A 12-month follow-up of the iCURE study using cross-lagged path analysis
458.  Reduced loss aversion in value-based decision-making and edge-centric functional connectivity in patients with internet gaming disorder
459.  Reducing compulsive Internet use and anxiety symptoms via two brief interventions: A comparison between mindfulness and gradual muscle relaxation
460.  Regional brain activity of resting-state fMRI and auditory oddball ERP with multimodal approach in individuals with internet gaming disorder
461.  The relationship between adolescent emotion dysregulation and problematic technology use: Systematic review of the empirical literature
462.  Relationship between adverse childhood experiences and problematic internet use among young adults: The role of the feeling of loneliness trajectory
463.  Relationship between borderline personality symptoms and Internet addiction: The mediating effects of mental health problems
464.  The relationship between childhood trauma and internet addiction in adolescents: A meta-analysis
465.  The relationship between childhood trauma and Internet gaming disorder among college students: A structural equation model
466.  Relationship between Internet addiction, susceptible personality traits, and suicidal and self-harm ideation in Chinese adolescent students
467.  The relationship between parenting styles and adolescent problematic Internet use: A three-level meta-analysis
468.  The relationship between perceived stress and problematic social networking site use among Chinese college students
469.  Relationship between problematic Internet use and age at initial weekly Internet use
470.  The relationship between second-to-fourth digit (2D:4D) ratios and problematic and pathological Internet use among Turkish university students
471.  The relationship between sexual sensation seeking and problematic Internet pornography use: A moderated mediation model examining roles of online sexual activities and the third-person effect
472.  The relationship of game genres, in-game purchases, and playing duration with probable gaming disorder in two independent, large-scale online surveys of Japanese adults
473.  Relationships between addictive Facebook use, depressiveness, insomnia, and positive mental health in an inpatient sample: A German longitudinal study
474.  Rendszer az egészségügyi weboldalak hitelesítésére
475.  Request-a-bet sports betting products indicate patterns of bettor preference and bookmaker profits
476.  Reserve your judgment on "Draconian" Chinese video gaming restrictions on children : Commentary on: Draconian policy measures are unlikely to prevent disordered gaming (Colder Carras et al., 2021)
477.  Risk Aspects of Online Activities in Victims of Cyberbullying
478.  Risk factors and outcomes of internet gaming disorder identified in Korean prospective adolescent cohort study
479.  Risk reduction and harm prevention in technology use
480.  Risky online behaviors among adolescents: Longitudinal relations among problematic Internet use, cyberbullying perpetration, and meeting strangers online
481.  The role of executive function deficits, delay aversion and emotion dysregulation in internet gaming disorder and social media disorder: Links to psychosocial outcomes
482.  The role of family and personality traits in Internet gaming disorder: A mediation model combining cognitive and attachment perspectives
483.  The role of inhibitory control and decision-making in the course of Internet gaming disorder
484.  The role of repetitive transcranial magnetic stimulation (rTMS) in the treatment of behavioral addictions: Two case reports and review of the literature
485.  The role of self-esteem in Internet addiction within the context of comorbid mental disorders: Findings from a general population-based sample
486.  A Rövid Okostelefon Addikció Kérdőív (ROTAK) és az Okostelefon Megvonási Tünetskála (OMT) validálása felnőtt mintán
487.  Safer esports for players, spectators, and bettors: Issues, challenges, and policy recommendations
488.  A scoping review of the association between loot boxes, esports, skin betting, and token wagering with gambling and video gaming behaviors
489.  Screen time, sleep, brain structural neurobiology, and sequential associations with child and adolescent psychopathology: Insights from the ABCD study
490.  Self-concept clarity and compulsive Internet use: The role of preference for virtual interactions and employment status in British and North-American samples
491.  Serdülők alvásminősége az internethasználattal összefüggésben
492.  Sex differences in neural substrates of risk taking: Implications for sex-specific vulnerabilities to internet gaming disorder
493.  Sexting Types and Motives Detected among Slovak Adolescents
494.  Sexual addiction, compulsivity, and impulsivity among a predominantly female sample of adults who use the internet for sex
495.  Short version of the Smartphone Addiction Scale in Chinese adults: Psychometric properties, sociodemographic, and health behavioral correlates
496.  Should academics be concerned about articles written by ChatGPT?
497.  Similarities and differences among Internet gaming disorder, gambling disorder and alcohol use disorder: A focus on impulsivity and compulsivity
498.  Skin gambling predicts problematic gambling amongst adolescents when controlling for monetary gambling
499.  Skin in the game - Erroneous beliefs and emotional involvement as correlates of athletes' sports betting behavior and problems
500.  Skype, a kisérletes harmadik és a pszichoanalízis

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