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INTERNET - Kapcsolódó tételek

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451.  The role of inhibitory control and decision-making in the course of Internet gaming disorder
452.  The role of repetitive transcranial magnetic stimulation (rTMS) in the treatment of behavioral addictions: Two case reports and review of the literature
453.  The role of self-esteem in Internet addiction within the context of comorbid mental disorders: Findings from a general population-based sample
454.  A Rövid Okostelefon Addikció Kérdőív (ROTAK) és az Okostelefon Megvonási Tünetskála (OMT) validálása felnőtt mintán
455.  Safer esports for players, spectators, and bettors: Issues, challenges, and policy recommendations
456.  A scoping review of the association between loot boxes, esports, skin betting, and token wagering with gambling and video gaming behaviors
457.  Self-concept clarity and compulsive Internet use: The role of preference for virtual interactions and employment status in British and North-American samples
458.  Sex differences in neural substrates of risk taking: Implications for sex-specific vulnerabilities to internet gaming disorder
459.  Sexting Types and Motives Detected among Slovak Adolescents
460.  Sexual addiction, compulsivity, and impulsivity among a predominantly female sample of adults who use the internet for sex
461.  Short version of the Smartphone Addiction Scale in Chinese adults: Psychometric properties, sociodemographic, and health behavioral correlates
462.  Similarities and differences among Internet gaming disorder, gambling disorder and alcohol use disorder: A focus on impulsivity and compulsivity
463.  Skin gambling predicts problematic gambling amongst adolescents when controlling for monetary gambling
464.  Skin in the game - Erroneous beliefs and emotional involvement as correlates of athletes' sports betting behavior and problems
465.  Skype, a kisérletes harmadik és a pszichoanalízis
466.  "A Skype-terápia csínja-bínja" - A távterápia gyakorlati kérdései a pszichoterápiában, tanácsadásban : a Pszichoterápia folyóirat ankétja
467.  Smartphone addiction in students: A qualitative examination of the components model of addiction using face-to-face interviews
468.  Smartphone use motivation and problematic smartphone use in a national representative sample of Chinese adolescents: The mediating roles of smartphone use time for various activities
469.  Social anxiety and Internet gaming disorder: The role of motives and metacognitions
470.  Social comparisons: A potential mechanism linking problematic social media use with depression
471.  Social media addiction and sexual dysfunction among Iranian women: The mediating role of intimacy and social support
472.  Social media 'addiction': The absence of an attentional bias to social media stimuli
473.  Social-networks-related stimuli interferes decision making under ambiguity: Interactions with cue-induced craving and problematic social-networks use
474.  Strategies for self-controlling social media use: Classification and role in preventing social media addiction symptoms
475.  Systematic reviews and meta-analyses of treatment interventions for Internet use disorders: Critical analysis of the methodical quality according to the PRISMA guidelines
476.  A szegénység stigmatizációja és rendszerszintű megközelítése egy internetes fórum alapján : mik azok a cselekvések, amiket elítélnek, ha szegény vagy, de ünnepelnek, ha gazdag?
477.  Szexológia az interneten
478.  Szülők befolyása a gyermekek televíziózási és internethasználati szokásaira
479.  Targeted exome sequencing for the identification of a protective variant against Internet gaming disorder at rs2229910 of neurotrophic tyrosine kinase receptor, type 3 (NTRK3): A pilot study
480.  Targeting the Needs of Self-Determination Theory: An Overview of Mental Health Care Apps
481.  A telemedicina szolgáltatás térhódítása a pandémia idején
482.  Temporal associations between physical activity and three types of problematic use of the internet: A six-month longitudinal study
483.  Tendencies toward Internet-pornography-use disorder: Differences in men and women regarding attentional biases to pornographic stimuli
484.  Tetováltak egészségmagatartása
485.  Think-aloud analysis of commonly used screening instruments for Internet use disorders: The CIUS, the IGDT-10, and the BSMAS
486.  Thinking more broadly about policy responses to problematic video game use: A response to Király et al. (2018) : Commentary on: Policy responses to problematic video game use: A systematic review o...
487.  TikTok and tics: the possible role of social media in the exacerbation of tics during the COVID lockdown = TikTok és ticek: a közösségi média lehetséges szerepe a ticek exacerbációjában a Covid-jár...
488.  Time to call for a global public health approach in prevention of the onset and progression of problematic gaming : Commentary on: Policy responses to problematic video game use: A systematic revie...
489.  A tinédzserek internetezési szokásai és testi-lelki hatásai
490.  Tolerance in Internet gaming disorder: A need for increasing gaming time or something else?
491.  Továbbképzés az Interneten : DOCtuTOR
492.  Towards an understanding of Internet-based problem shopping behaviour: the concept of online shopping addiction and its proposed predictors
493.  Trajectory of problematic smartphone use among adolescents aged 10-18 years: The roles of childhood family environment and concurrent parent-child relationships
494.  Transcranial direct current stimulation for online gamers: A prospective single-arm feasibility study
495.  Transition of Long-Term Care in Hungary: Problems and Solutions
496.  Treating internet use disorders via the internet? Results of a two-armed randomized controlled trial
497.  Treatment efficacy of a specialized psychotherapy program for Internet Gaming Disorder
498.  Treatment outcomes of a CBT-based group intervention for adolescents with Internet use disorders
499.  Treatment outcomes using CBT-IA with Internet-addicted patients
500.  Treatments for internet addiction, sex addiction and compulsive buying: A meta-analysis

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