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Jďż˝Tďż˝KOK - Kapcsolódó tételek

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251.  Konzoljátékkal a túlsúly ellen
252.  Kártyajáték és időskor
253.  Kóros játékszenvedély : összefoglaló tanulmány az aktuális kutatásokról
254.  A kóros játékszenvedély típusai
255.  A kóros játékszenvedélyhez leggyakrabban társuló pszichiátriai kórképek
256.  Kóros szerencsejáték-függőség
257.  Körkép egy kórképben : a videójáték-függőségről : minden 2000-ben kezdődött
258.  Közösségi játék az idősellátásban : egy képzési program tapasztalatai
259.  The landscape of open science in behavioral addiction research: Current practices and future directions
260.  A latent profile approach for classifying internet gamers based on motives for online gaming
261.  Learning and metacognition under volatility in GD: Lower learning rates and distorted coupling between action and confidence
262.  Legacy gambling harms: What are they and how long do they last?
263.  A legújabb függőség? : a viselkedéses addikciók spektrumszemlélete és a videojátékfüggőség
264.  A legújabbfüggőség? : a viselkedéses addikciók spektrumszemlélete és a videojáték-függőség
265.  Linking temporal-parietal junction to internet addiction tendency: Moderating effect of critical thinking
266.  Longitudinal association between parental involvement and internet gaming disorder among Chinese adolescents: Consideration of future consequences as a mediator and peer victimization as a moderator
267.  Longitudinal associations between psychiatric comorbidity and the severity of gambling disorder: Results from a 36-month follow-up study of clients in Bavarian outpatient addiction care
268.  Longitudinal modifiable risk and protective factors of internet gaming disorder: A systematic review and meta-analysis
269.  A longitudinal study of factors explaining attitude change towards gambling among adolescents
270.  Loot box purchasing is linked to problem gambling in adolescents when controlling for monetary gambling participation
271.  Low self-control and aggression exert serial mediation between inattention/hyperactivity problems and severity of internet gaming disorder features longitudinally among adolescents
272.  Machine learning-based analysis of adolescent gambling factors
273.  A "majdnem nyertes" kimenetel szerencsejátékoknál
274.  May the passion be with you: The addictive potential of collectible card games, miniatures, and dice of the Star Wars universe
275.  Measures of behavioral function predict duration of video game play: Utilization of the Video Game Functional Assessment - Revised
276.  Mental health professionals' use of the ICD-11 classification of impulse control disorders and behavioral addictions: An international field study
277.  Mindfulness buffers the influence of stress on cue-induced craving for Internet among Chinese colleges with problematic Internet use
278.  Mobile gaming and problematic smartphone use: A comparative study between Belgium and Finland
279.  Moderating effects of information-oriented versus escapism-oriented motivations on the relationship between psychological well-being and problematic use of video game live-streaming services
280.  The modulation of acute stress on model-free and model-based reinforcement learning in gambling disorder
281.  Money used in gaming is associated with problem gambling: Results of the ESPAD 2019 Finland
282.  Mood, motives, and money: An examination of factors that differentiate online and non-online young adult gamblers
283.  More stringent criteria are needed for diagnosing internet gaming disorder: Evidence from regional brain features and whole-brain functional connectivity multivariate pattern analyses
284.  Motives for online gaming questionnaire: Its psychometric properties and correlation with Internet gaming disorder symptoms among Chinese people
285.  Multidimensional family therapy reduces problematic gaming in adolescents: A randomised controlled trial
286.  Neural correlates of model-based behavior in internet gaming disorder and alcohol use disorder
287.  Normative, passionate, or problematic? Identification of adolescent gamer subtypes over time
288.  Observable indicators and behaviors for the identification of problem gamblers in venue environments
289.  Obtaining quality data using behavioral measures of impulsivity in gambling research with Amazon's Mechanical Turk
290.  On being loyal to a casino: The interactive influence of tier status and disordered gambling symptomatology on attitudinal and behavioral loyalty
291.  On the slippery slopes: The case of gambling addiction
292.  Online 8-week cognitive therapy for problem gamblers: The moderating effects of depression symptoms and perceived financial control
293.  Online and live regular poker players: Do they differ in impulsive sensation seeking and gambling practice?
294.  Order of first-play in simulated versus monetary gambling
295.  Pain interference, gambling problem severity, and psychiatric disorders among a nationally representative sample of adults
296.  Parent-adolescent attachment and peer attachment associated with Internet Gaming Disorder: A longitudinal study of first-year undergraduate students
297.  Pathological Gambling and Associated Drug and Alcohol Abuse, Emotion Regulation, and Anxious-Depressive Symptomatology
298.  A patológiás játékszenvedély és a kényszeres hajtépegetés kognitív viselkedésterápiája
299.  Perceived problems with adolescent online gaming: National differences and correlations with substance use
300.  Perfectionism predicts disordered eating and gambling via focused self-concept among those high in erroneous beliefs about their disordered behavior

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