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Jďż˝Tďż˝KOK - Kapcsolódó tételek

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51.  A brief report on the relationship between self-control, video game addiction and academic achievement in normal and ADHD students
52.  Buddhist philosophy for the treatment of problem gambling
53.  A case-control study for psychiatric comorbidity and associative factors of gaming disorder and hazardous gaming based on ICD-11 criteria: Cognitive control, emotion regulation, and reinforcement s...
54.  Changes in brain activity in response to problem solving during the abstinence from online game play
55.  Changes in gambling behaviour and related problems in clients seeking help in outpatient addiction care: Results from a 36-month follow-up study in Bavaria
56.  Changes to the playing field: A contemporary study of actual European online sports betting
57.  Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field
58.  Characteristics and treatment response of self-identified problematic Internet users in a behavioral addiction outpatient clinic
59.  Childhood use of coin pusher and crane grab machines, and adult gambling: A conceptual replication of Newall et al. (2021)
60.  Chinese adaptation of the Ten-Item Internet Gaming Disorder Test and prevalence estimate of Internet gaming disorder among adolescents in Taiwan
61.  Clinical consensus statements on change techniques for gambling treatment: A Delphi study with clinicians
62.  A clinical evaluation of the DSM-5 criteria for Internet Gaming Disorder and a pilot study on their applicability to further Internet-related disorders
63.  Close-to-win evaluations are affected by the outcome and delay between stopping the wheels in slot machines
64.  Clustering of treatment-seeking women with gambling disorder
65.  Codependence with hypersexual and gambling disorder
66.  Cognitive distortions and ADHD in pathological gambling: A national longitudinal casecontrol cohort study
67.  A cohort study of patients seeking Internet gaming disorder treatment
68.  Comment on: Problematic online gaming and the COVID-19 pandemic - The role of exergames
69.  Common and differential risk factors behind suicidal behavior in patients with impulsivity-related disorders: The case of bulimic spectrum eating disorders and gambling disorder
70.  Comorbid pathological gambling, mental health, and substance use disorders: Health-care services provision by clinician specialty
71.  Comparing football bettors' response to social media marketing differing in bet complexity and account type - An experimental study
72.  Comparing problem gamblers with moderate-risk gamblers in a sample of university students
73.  Comparison of brain connectivity between Internet gambling disorder and Internet gaming disorder: A preliminary study
74.  Comparison of frontostriatal circuits in adolescent nicotine addiction and internet gaming disorder
75.  A comparison of university student and community gamblers: Motivations, impulsivity, and gambling cognitions
76.  Compliance and alternative behaviors of heavy gamers in adolescents to Chinese online gaming restriction policy
77.  A comprehensive model to understand and assess the motivational background of video game use: The Gaming Motivation Inventory (GMI)
78.  Computer playfulness, Internet dependency and their relationships with online activity types and student academic performance
79.  Computerized cognitive training for problem gambling: A randomized controlled trial (TRAIN-online)
80.  The concept of "harm" in Internet gaming disorder
81.  The concept of recovery in gaming disorder: A scoping review
82.  The conceptual and empirical relationship between gambling, investing, and speculation
83.  The Conceptual Framework of Harmful Gambling: A revised framework for understanding gambling harm
84.  Conceptualizing gambling disorder with the process model of emotion regulation
85.  Conduct problems and depressive symptoms in association with problem gambling and gaming: A systematic review
86.  Confidence and risky decision-making in gambling disorder
87.  Confidence biases in problem gambling
88.  Considering existing classic and contemporary proposals for preventing online addiction problems: Some old recipes for new problems
89.  The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents
90.  Correlates of frequent gambling and gambling-related chasing behaviors in individuals with schizophrenia-spectrum disorders
91.  A counselling line for problem and pathological gambling in South Africa: Preliminary data analysis
92.  The COVID-19 lockdown experience suggests that restricting the supply of gambling can reduce gambling problems: An Australian prospective study
93.  Craving in gambling disorder: A systematic review
94.  A cross-national comparison of problematic gaming behavior and well-being in adolescents
95.  The crucial role of recovery capital in individuals with a gambling disorder
96.  Cybersex addiction: Experienced sexual arousal when watching pornography and not real-life sexual contacts makes the difference
97.  Decreased effective connection from the parahippocampal gyrus to the prefrontal cortex in Internet gaming disorder: A MVPA and spDCM study
98.  Deep learning(s) in gaming disorder through the user-avatar bond: A longitudinal study using machine learning
99.  Defining and classifying non-substance or behavioral addictions
100.  Definitions and assessments of recovery from gambling disorder: A scoping review

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