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Jďż˝Tďż˝KOK - Kapcsolódó tételek

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51.  Changes in gambling behaviour and related problems in clients seeking help in outpatient addiction care: Results from a 36-month follow-up study in Bavaria
52.  Changes to the playing field: A contemporary study of actual European online sports betting
53.  Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field
54.  Characteristics and treatment response of self-identified problematic Internet users in a behavioral addiction outpatient clinic
55.  Childhood use of coin pusher and crane grab machines, and adult gambling: A conceptual replication of Newall et al. (2021)
56.  Chinese adaptation of the Ten-Item Internet Gaming Disorder Test and prevalence estimate of Internet gaming disorder among adolescents in Taiwan
57.  A clinical evaluation of the DSM-5 criteria for Internet Gaming Disorder and a pilot study on their applicability to further Internet-related disorders
58.  Close-to-win evaluations are affected by the outcome and delay between stopping the wheels in slot machines
59.  Clustering of treatment-seeking women with gambling disorder
60.  Codependence with hypersexual and gambling disorder
61.  Cognitive distortions and ADHD in pathological gambling: A national longitudinal casecontrol cohort study
62.  A cohort study of patients seeking Internet gaming disorder treatment
63.  Comment on: Problematic online gaming and the COVID-19 pandemic - The role of exergames
64.  Common and differential risk factors behind suicidal behavior in patients with impulsivity-related disorders: The case of bulimic spectrum eating disorders and gambling disorder
65.  Comorbid pathological gambling, mental health, and substance use disorders: Health-care services provision by clinician specialty
66.  Comparing football bettors' response to social media marketing differing in bet complexity and account type - An experimental study
67.  Comparing problem gamblers with moderate-risk gamblers in a sample of university students
68.  Comparison of brain connectivity between Internet gambling disorder and Internet gaming disorder: A preliminary study
69.  Comparison of frontostriatal circuits in adolescent nicotine addiction and internet gaming disorder
70.  A comparison of university student and community gamblers: Motivations, impulsivity, and gambling cognitions
71.  Compliance and alternative behaviors of heavy gamers in adolescents to Chinese online gaming restriction policy
72.  A comprehensive model to understand and assess the motivational background of video game use: The Gaming Motivation Inventory (GMI)
73.  Computer playfulness, Internet dependency and their relationships with online activity types and student academic performance
74.  The concept of "harm" in Internet gaming disorder
75.  The concept of recovery in gaming disorder: A scoping review
76.  The conceptual and empirical relationship between gambling, investing, and speculation
77.  The Conceptual Framework of Harmful Gambling: A revised framework for understanding gambling harm
78.  Conceptualizing gambling disorder with the process model of emotion regulation
79.  Conduct problems and depressive symptoms in association with problem gambling and gaming: A systematic review
80.  Confidence and risky decision-making in gambling disorder
81.  Confidence biases in problem gambling
82.  Considering existing classic and contemporary proposals for preventing online addiction problems: Some old recipes for new problems
83.  The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents
84.  Correlates of frequent gambling and gambling-related chasing behaviors in individuals with schizophrenia-spectrum disorders
85.  A counselling line for problem and pathological gambling in South Africa: Preliminary data analysis
86.  The COVID-19 lockdown experience suggests that restricting the supply of gambling can reduce gambling problems: An Australian prospective study
87.  Craving in gambling disorder: A systematic review
88.  A cross-national comparison of problematic gaming behavior and well-being in adolescents
89.  The crucial role of recovery capital in individuals with a gambling disorder
90.  Cybersex addiction: Experienced sexual arousal when watching pornography and not real-life sexual contacts makes the difference
91.  Decreased effective connection from the parahippocampal gyrus to the prefrontal cortex in Internet gaming disorder: A MVPA and spDCM study
92.  Deep learning(s) in gaming disorder through the user-avatar bond: A longitudinal study using machine learning
93.  Defining and classifying non-substance or behavioral addictions
94.  Definitions and assessments of recovery from gambling disorder: A scoping review
95.  Delay discounting, risk-taking, and rejection sensitivity among individuals with Internet and Video Gaming Disorders
96.  Depression and anxiety symptoms associated with internet gaming disorder before and during the COVID-19 pandemic: A longitudinal study
97.  Development and validation of a nine-item short screening test for ICD-11 gaming disorder (GAMES test) and estimation of the prevalence in the general young population
98.  Development and validation of a prediction model for online gambling problems based on players' account data
99.  Development of the Saini-Hodgins Addiction Risk Potential of Games (SHARP-G) Scale: An International Delphi study
100.  Differences in problem and pathological gambling: A narrative review considering sex and gender

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