| 351. | | | Positive play and its relationship with gambling harms and benefits
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| 352. | | | Post-traumatic stress symptoms in pathological gambling: Potential evidence of anti-reward processes
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| 353. | | | The potential relationship between loot box spending, problem gambling, and obsessive-compulsive gamers
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| 354. | | | Precise estimates of gaming-related harm should guide regulation of gaming : Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possib...
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| 355. | | | Predictors and patterns of problematic Internet game use using a decision tree model
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| 356. | | | Predictors of excessive use of social media and excessive online gaming in Czech teenagers
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| 357. | | | Prefrontal cortex responses to game rewards and losses in individuals with Internet Gaming Disorder: Insights from fNIRS during mobile gameplay
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| 358. | | | Prefrontal cortical activation in Internet Gaming Disorder Scale high scorers during actual real-time internet gaming: A preliminary study using fNIRS
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| 359. | | | A Preliminary Study of DBH (Encoding Dopamine Beta-Hydroxylase) Genetic Variation and Neural Correlates of Emotional and Motivational Processing in Individuals With and Without Pathological Gambling
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| 360. | | | Prerequisites for stakeholder framework: Consumer advocacy and health protection in the digital industry
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| 361. | | | Prevalence and associated factors of Internet gaming disorder among community dwelling adults in Macao, China
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| 362. | | | The prevalence of gambling problems in prison populations: A systematic review and meta-analysis
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| 363. | | | Prevalence of gambling-related harm provides evidence for the prevention paradox
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| 364. | | | Prevalence of gaming disorder in East Asia: A comprehensive meta-analysis
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| 365. | | | The prevalence of loyalty program use and its association with higher risk gambling in Australia
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| 366. | | | Prevalence, risk factors, and psychosocial adjustment of problematic gambling in adolescents: Results from two representative German samples
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| 367. | | | Prevention of Internet addiction: A systematic review
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| 368. | | | The prevention paradox applies to some but not all gambling harms: Results from a Finnish population-representative survey
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| 369. | | | Prevention paradox logic and problem gambling: Does low-risk gambling impose a greater burden of harm than high-risk gambling?
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| 370. | | | Proactive coping and gambling disorder among young men
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| 371. | | | Problem gambling among Czech adolescents: An exploration of its relationship to early initiation of tobacco smoking
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| 372. | | | Problem gambling and family violence: Findings from a population-representative study
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| 373. | | | Problem gambling worldwide: An update and systematic review of empirical research (2000-2015)
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| 374. | | | Problem gaming-related harm experienced by partners and parents of individuals with gaming problems and their help-seeking experiences
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| 375. | | | Problematic digital gaming behavior and its relation to the psychological, social and physical health of Finnish adolescents and young adults
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| 376. | | | Problematic online gambling among adolescents: A systematic review about prevalence and related measurement issues
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| 377. | | | Problematic online gaming and the COVID-19 pandemic
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| 378. | | | Problematic use of digital media in children and adolescents with a diagnosis of attention-deficit/hyperactivity disorder compared to controls. A meta-analysis
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| 379. | | | Problematic video game use as an emotional coping strategy: Evidence from a sample of MMORPG gamers
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| 380. | | | Problems with atheoretical and confirmatory research approaches in the study of behavioral addictions
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| 381. | | | Problémás onlinejáték-használat : szakirodalmi áttekintés
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| 382. | | | Problémás és patológiás szerencsejáték Magyarországon: a South Oaks Szerencsejáték Kérdőív magyar verziójának (SOGS-HU) hazai alkalmazása
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| 383. | | | The prospective effect of purpose in life on gambling disorder and psychological flourishing among university students
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| 384. | | | Psychedelic-assisted therapy for people with gambling disorder?
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| 385. | | | Psychological factors, sociodemographic characteristics, and coping mechanisms associated with the self-stigma of problem gambling
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| 386. | | | Psychological intervention for gambling disorder: A systematic review and meta-analysis
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| 387. | | | The psychometric properties of the Revised Illness Perception Questionnaire (IPQ-R) regarding Internet gaming disorder in a general population of Chinese adults
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| 388. | | | Psychometric validation of the Internet Gaming Disorder-20 Test among Chinese middle school and university students
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| 389. | | | Psychopathogical status and personality correlates of problem gambling severity in sports bettors undergoing treatment for gambling disorder
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| 390. | | | Psychopathology of Online Poker Players: Review of Literature
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| 391. | | | Reciprocal relationship between depression and Internet gaming disorder in children: A 12-month follow-up of the iCURE study using cross-lagged path analysis
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| 392. | | | Recommendations for increasing research on co-occurring serious mental illness and gambling problems: Commentary on: Disordered gambling and psychosis: Prevalence and clinical correlates (Cassetta ...
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| 393. | | | Reconsidering item response categories in gaming disorder symptoms measurement
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| 394. | | | Reduced loss aversion in value-based decision-making and edge-centric functional connectivity in patients with internet gaming disorder
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| 395. | | | Regional brain activity of resting-state fMRI and auditory oddball ERP with multimodal approach in individuals with internet gaming disorder
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| 396. | | | Relapse in pathological gamblers: a pilot study on the predictive value of different impulsivity measures
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| 397. | | | The relationship between adolescent emotion dysregulation and problematic technology use: Systematic review of the empirical literature
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| 398. | | | Relationship between attention-deficit hyperactivity disorder symptoms and problem gambling: A mediation analysis of influential factors among 7,403 individuals from the UK
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| 399. | | | The relationship between childhood trauma and Internet gaming disorder among college students: A structural equation model
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| 400. | | | The relationship between the skill-challenge balance, game expertise, flow and the urge to keep playing complex mobile games
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