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Jďż˝Tďż˝KOK - Kapcsolódó tételek

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201.  How do online sports gambling disorder patients compare with land-based patients?
202.  How does parents' psychological distress relate to adolescents' problematic gaming? The roles of parent-adolescent relationship and adolescents' emotion regulation
203.  How expected and experienced reward and relief contribute to gaming-related mental imagery and gaming frequency in daily life: Testing a dual pathway hypothesis
204.  How gambling harms others: The influence of relationship-type and closeness on harm, health, and wellbeing
205.  How gambling motives are associated with socio-demographics and gambling behavior - A Finnish population study
206.  How have excessive electronics devices and Internet uses been concerned? Implications for global research agenda from a bibliometric analysis
207.  How learning misconceptions can improve outcomes and youth engagement with gambling education programs
208.  The identification of Australian low-risk gambling limits: A comparison of gambling-related harm measures
209.  Identifying individuals in need of help for their uncontrolled gaming: A narrative review of concerns and comments regarding gaming disorder diagnostic criteria
210.  Imbalanced sensitivities to primary and secondary rewards in internet gaming disorder
211.  The impact of COVID-19 lockdown on gambling habit: A cross-sectional study from Italy
212.  Impact of COVID-19 on gaming disorder: Monitoring and prevention
213.  The impact of exposure to wagering advertisements and inducements on intended and actual betting expenditure: An ecological momentary assessment study
214.  The impact of heavy and disordered use of games and social media on adolescents' psychological, social and school functioning
215.  The impact of life satisfaction in the treatment of gaming disorder and other internet use disorders: Results from a randomized controlled trial
216.  The impact of precommitment on risk-taking while gambling: A preliminary study
217.  The impact of self-control cues on subsequent monetary risk-taking
218.  Impaired disengagement of attention from computer-related stimuli in Internet Gaming Disorder: Behavioral and electrophysiological evidence
219.  The imperative of integrating empirical and theoretical considerations when developing policy responses to Internet-gaming disorder : Commentary on: Policy responses to problematic video game use: ...
220.  Impulsivity and compulsivity in Internet gaming disorder: A comparison with obsessive-compulsive disorder and alcohol use disorder
221.  In search of lower risk gambling levels using behavioral data from a gambling monopolist
222.  Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective : Commentary on: A weak scientific basis for gaming disorder: Let us err on the side of caut...
223.  Increase of orexin A in the peripheral blood of adolescents with Internet gaming disorder
224.  Increased volatility in video poker results in more winning players but shorter winning streaks - Evidence from simulations
225.  The influence of advertising on compulsive buying - The role of persuasion knowledge
226.  The influence of chronological age on cognitive biases and impulsivity levels in male patients with gambling disorder
227.  The Influence of Health Education and Group Therapy on Adolescent Online Gamers' Self-Concepts
228.  Inhibitory control in poker: Do experienced non-pathological poker gamblers exhibit better performance than healthy controls on motor, verbal and emotional expression inhibition?
229.  Inhibitory neuromodulation of the putamen to the prefrontal cortex in Internet gaming disorder: How addiction impairs executive control
230.  Internet addiction and psychological distress among Chinese schoolchildren before and during the COVID-19 outbreak: A latent class analysis
231.  Internet gambling is a predictive factor of Internet addictive behavior among Cypriot adolescents
232.  Internet gaming as a coping method among schizophrenic patients facing psychological distress
233.  Internet Gaming Disorder Among Slovenian Primary Schoolchildren: Findings From a Nationally Representative Sample of Adolescents
234.  Internet gaming disorder in adolescence: Psychological characteristics of a clinical sample
235.  Internet-based treatment of gambling problems: A systematic review and meta-analysis of randomized controlled trials
236.  The interplay between chasing behavior, time perspective, and gambling severity: An experimental study
237.  The interplay of gaming disorder, gaming motivations, and the dark triad
238.  Investigating gaming structural features associated with gaming disorder and proposing a revised taxonomical model: A scoping review
239.  Investigating the differential effects of social networking site addiction and Internet gaming disorder on psychological health
240.  Investigating Veterans' Pre-, Peri-, and Post-Deployment Experiences as Potential Risk Factors for Problem Gambling
241.  Is the I-PACE (Interaction of Person-Affect-Cognition-Execution) model valid in South Korea? The effects of adverse childhood experiences (ACEs) on internet gaming disorder and the mediating effect...
242.  Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems?
243.  Joint effects of children's emotional problems and parental depressive symptoms on the occurrence of internet gaming disorder among children and adolescents: A longitudinal study
244.  Játssz ma! Játszma
245.  A játék mint a pszichoterápia lényegi hatótényezője
246.  Játék és egészség
247.  Játékkal a gyermekek fejlesztése érdekében
248.  A játékos interakciók szerepe a korai anya-gyermek kapcsolat alakulásában - rizikó- és védőfaktorok
249.  Klasszikus forma - frissített tartalom: a Minnesota-modell a korszerű pszichológiai megközelítések szemszögéből
250.  A kognitív átstrukturálás jelentősége és lehetőségei a kóros játékszenvedély terápiájában

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