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J%C1T%C9KOK - Kapcsolódó tételek

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251.  How much gaming is too much? An analysis based on psychological distress
252.  The identification of Australian low-risk gambling limits: A comparison of gambling-related harm measures
253.  Identifying individuals in need of help for their uncontrolled gaming: A narrative review of concerns and comments regarding gaming disorder diagnostic criteria
254.  Illusions of control: A quasi-experiment comparing skill-based and traditional slot machines
255.  Imbalanced goal-directed and habitual control in individuals with internet gaming disorder
256.  Imbalanced sensitivities to primary and secondary rewards in internet gaming disorder
257.  The impact of COVID-19 lockdown on gambling habit: A cross-sectional study from Italy
258.  Impact of COVID-19 on gaming disorder: Monitoring and prevention
259.  The impact of exposure to wagering advertisements and inducements on intended and actual betting expenditure: An ecological momentary assessment study
260.  The impact of heavy and disordered use of games and social media on adolescents' psychological, social and school functioning
261.  The impact of life satisfaction in the treatment of gaming disorder and other internet use disorders: Results from a randomized controlled trial
262.  The impact of precommitment on risk-taking while gambling: A preliminary study
263.  The impact of self-control cues on subsequent monetary risk-taking
264.  Impaired disengagement of attention from computer-related stimuli in Internet Gaming Disorder: Behavioral and electrophysiological evidence
265.  The imperative of integrating empirical and theoretical considerations when developing policy responses to Internet-gaming disorder : Commentary on: Policy responses to problematic video game use: ...
266.  Impulsivity and compulsivity in Internet gaming disorder: A comparison with obsessive-compulsive disorder and alcohol use disorder
267.  In search of lower risk gambling levels using behavioral data from a gambling monopolist
268.  Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective : Commentary on: A weak scientific basis for gaming disorder: Let us err on the side of caut...
269.  Increase of orexin A in the peripheral blood of adolescents with Internet gaming disorder
270.  Increased volatility in video poker results in more winning players but shorter winning streaks - Evidence from simulations
271.  Increasingly dependent on habit? A study on the electrophysiological mechanisms of goal-directed and habitual control in internet gaming disorder
272.  Individual-specific subspace of altered functional connectivity predicts clinical symptoms in Internet gaming disorder
273.  The influence of advertising on compulsive buying - The role of persuasion knowledge
274.  The influence of age on gambling problems worldwide: A systematic review and meta-analysis of risk among younger, middle-aged, and older adults
275.  The influence of chronological age on cognitive biases and impulsivity levels in male patients with gambling disorder
276.  The Influence of Health Education and Group Therapy on Adolescent Online Gamers' Self-Concepts
277.  Inhibitory control in poker: Do experienced non-pathological poker gamblers exhibit better performance than healthy controls on motor, verbal and emotional expression inhibition?
278.  Inhibitory neuromodulation of the putamen to the prefrontal cortex in Internet gaming disorder: How addiction impairs executive control
279.  Insights into the temporal dynamics of identifying problem gambling on an online casino: A machine learning study on routinely collected individual account data
280.  Interaction effect of mobile gaming addiction and excessive sugar-sweetened beverage consumption on overweight and obesity among schoolchildren: Evidence from a large population-based study in Guan...
281.  Internet addiction and psychological distress among Chinese schoolchildren before and during the COVID-19 outbreak: A latent class analysis
282.  Internet gambling is a predictive factor of Internet addictive behavior among Cypriot adolescents
283.  Internet gaming as a coping method among schizophrenic patients facing psychological distress
284.  Internet Gaming Disorder Among Slovenian Primary Schoolchildren: Findings From a Nationally Representative Sample of Adolescents
285.  Internet gaming disorder and risky behaviours among Czech adolescents: A nationally representative study
286.  Internet gaming disorder in adolescence: Psychological characteristics of a clinical sample
287.  Internet gaming disorder scale: A comparison of symptoms prevalence, structure, and invariance in 12 nationally representative European adolescent samples
288.  Internet-based treatment of gambling problems: A systematic review and meta-analysis of randomized controlled trials
289.  The interplay between chasing behavior, time perspective, and gambling severity: An experimental study
290.  The interplay of gaming disorder, gaming motivations, and the dark triad
291.  Investigating gaming structural features associated with gaming disorder and proposing a revised taxonomical model: A scoping review
292.  Investigating the differential effects of social networking site addiction and Internet gaming disorder on psychological health
293.  Investigating Veterans' Pre-, Peri-, and Post-Deployment Experiences as Potential Risk Factors for Problem Gambling
294.  Is the I-PACE (Interaction of Person-Affect-Cognition-Execution) model valid in South Korea? The effects of adverse childhood experiences (ACEs) on internet gaming disorder and the mediating effect...
295.  Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems?
296.  Joint effects of children's emotional problems and parental depressive symptoms on the occurrence of internet gaming disorder among children and adolescents: A longitudinal study
297.  Játssz ma! Játszma
298.  A játék mint a pszichoterápia lényegi hatótényezője
299.  Játék és egészség
300.  Játékkal a gyermekek fejlesztése érdekében

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