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SZENVED%C9LYBETEGS%C9GEK - Kapcsolódó tételek

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1051.  Temperament, brain structure and problematic video gaming in adolescence - A six-year longitudinal study
1052.  Tempo in electronic gaming machines affects behavior among at-risk gamblers
1053.  Temporal associations between physical activity and three types of problematic use of the internet: A six-month longitudinal study
1054.  Temporal attentional bias to visual game stimuli in Internet gaming disorder
1055.  Temporal distortion may mediate the association between problematic mobile gaming and delay discounting: An experimental study
1056.  Temporal dynamics in attentional bias toward shopping cues among problematic online shoppers
1057.  Ten years of research on the treatments of internet gaming disorder: A scoping review and directions for future research
1058.  Tendencies toward Internet-pornography-use disorder: Differences in men and women regarding attentional biases to pornographic stimuli
1059.  A terápiás közösség, mint a változás kontextusa
1060.  A területi ellátás változásai Heves megyében
1061.  A test of the pathway model of problematic smartphone use
1062.  A testedzésfüggőség: egy újabb viselkedéses addikció a modern evés- és testképzavarok sorában
1063.  Testing the acceptability and feasibility of the lower-risk gambling guidelines in Finland
1064.  Testing the transdiagnostic hypothesis of inhibitory control deficits in addictions: An experimental study on gambling disorder
1065.  Theoretical conceptualisations of problematic exercise in psychometric assessment instruments: A systematic review
1066.  Therapist-delivered and self-help interventions for gambling problems: A review of contents
1067.  Think twice: Impulsivity and decision making in obsessive-compulsive disorder
1068.  Think-aloud analysis of commonly used screening instruments for Internet use disorders: The CIUS, the IGDT-10, and the BSMAS
1069.  Thinking beyond cut-off scores in the assessment of potentially addictive behaviors: A brief illustration in the context of binge-watching
1070.  Thinking more broadly about policy responses to problematic video game use: A response to Király et al. (2018) : Commentary on: Policy responses to problematic video game use: A systematic review o...
1071.  This is 'offside': Gambling advertising during Czech football broadcasts
1072.  Three key lessons learned from over a decade of gaming disorder assessment research
1073.  A three-wave longitudinal study on the underlying metacognitive mechanism between depression and Internet gaming disorder
1074.  Time to call for a global public health approach in prevention of the onset and progression of problematic gaming : Commentary on: Policy responses to problematic video game use: A systematic revie...
1075.  To chase or not to chase: A study on the role of mentalization and alcohol consumption in chasing behavior
1076.  Tolerance in Internet gaming disorder: A need for increasing gaming time or something else?
1077.  Toward a qualitative understanding of binge-watching behaviors: A focus group approach
1078.  Towards an understanding of Internet-based problem shopping behaviour: the concept of online shopping addiction and its proposed predictors
1079.  Tracking online searches for gambling activities and operators in the United Kingdom during the COVID-19 pandemic: A Google TrendsTM analysis
1080.  "Tradicionális" szenvedélybetegség: a mértéktelen alkoholfogyasztás népegészségügyi jelentősége Magyarországon a XXI. században : deszkriptív epidemiológiai elemzés
1081.  Tragikus tendenciák a szenvedélybetegségek kezelésében
1082.  Training gamblers to re-think their gambling choices: How contextual analytical thinking may be useful in promoting safer gambling
1083.  Trait anxiety and corresponding neuromarkers predict internet addiction: A longitudinal study
1084.  Trajectory of internet gaming disorder among Chinese adolescents: Course, predictors, and long-term mental health outcomes
1085.  Trajectory of problematic smartphone use among adolescents aged 10-18 years: The roles of childhood family environment and concurrent parent-child relationships
1086.  Traumatizált emlékezetek, erőszak, gyászfolyamatok és a megbékélés távlatai a mai társadalmakban: kritikai áttekintés
1087.  Treating internet use disorders via the internet? Results of a two-armed randomized controlled trial
1088.  Treatment for the concerned significant others of gamblers: A systematic review
1089.  Treatment outcomes of a CBT-based group intervention for adolescents with Internet use disorders
1090.  Treatment outcomes using CBT-IA with Internet-addicted patients
1091.  Treatments for compulsive buying: A systematic review of the quality, effectiveness and progression of the outcome evidence
1092.  Treatments for internet addiction, sex addiction and compulsive buying: A meta-analysis
1093.  Two-dimensional taxonomy of internet addiction and assessment of smartphone addiction with diagnostic criteria and mobile apps
1094.  Type of musical soundtrack affects behavior in gambling
1095.  Types of gambling and levels of harm: A UK study to assess severity of presentation in a treatment-seeking population
1096.  A társuló bipoláris és szerhasználati zavar
1097.  Tények és tévhitek az öngyilkosságról
1098.  Tépőzár : az ártalomcsökkentés jegyében
1099.  Törvények, irányelvek és javaslatok
1100.  Túlhajszoltságból adódó függőségek - túlzásba vitt alkoholfogyasztás : mottó: "A túlzásba vitt jó dolog rossz dolog."

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