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Journal of Behavioral Addictions - Kapcsolódó tételek

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251.  Determination the cut-off point for the Bergen social media addiction (BSMAS): Diagnostic contribution of the six criteria of the components model of addiction for social media disorder
252.  Development and validation of a nine-item short screening test for ICD-11 gaming disorder (GAMES test) and estimation of the prevalence in the general young population
253.  Development and validation of a prediction model for online gambling problems based on players' account data
254.  Development and validation of the Parents? Perceived Self-Efficacy to Manage Children?s Internet Use Scale for parents of adolescents with attention-deficit/hyperactivity disorder
255.  Development and validation of the Trading Disorder Scale for assessing problematic trading behaviors
256.  The development of the Compulsive Sexual Behavior Disorder Scale (CSBD-19): An ICD-11 based screening measure across three languages
257.  The development of the Problematic Series WatchingScale (PSWS)
258.  Development of the Saini-Hodgins Addiction Risk Potential of Games (SHARP-G) Scale: An International Delphi study
259.  Development, psychometric validation, and cross-cultural comparison of the "Instagram Motives Questionnaire" (IMQ) and the "Instagram Uses and Patterns Questionnaire" (IUPQ)
260.  Developmental and family considerations in internet use disorder taxonomy
261.  Developmental trajectories of problematic social media use among adolescents: Associations with multiple interpersonal factors
262.  "Diagnostic inflation" will not resolve taxonomical problems in the study of addictive online behaviours
263.  The diagnostic pitfalls of surveys: If you score positive on a test of addiction, you still have a good chance not to be addicted
264.  Differences in cross-sectional and daily diary problematic pornography use correlates
265.  Differences in problem and pathological gambling: A narrative review considering sex and gender
266.  Differences in resting-state functional connectivity according to the level of impulsiveness in patients with internet gaming disorder
267.  Different cultures, similar daydream addiction? An examination of the cross-cultural measurement equivalence of the Maladaptive Daydreaming Scale
268.  Different facets of compulsive buying among Chinese students
269.  Differential Effects of Reward Drive and Rash Impulsivity on the Consumption of a Range of Hedonic Stimuli
270.  Differential transcriptome profile underlying risky choice in a rat gambling task
271.  Differentiation between young adult Internet addicts, smokers, and healthy controls by the interaction between impulsivity and temporal lobe thickness
272.  The Digital Media-use Effects (d-MUsE) Model: A comprehensive framework for exploring/studying functional and dysfunctional effects on adolescent wellbeing
273.  Disentangling the effects of empathy components on Internet gaming disorder: A study of vulnerable youth in China
274.  Disorders due to addictive behaviors: Further issues, debates, and controversies : Commentary to the debate: "Behavioral addictions in the ICD-11"
275.  Dispositional and online-specific Fear of Missing Out are associated with the development of IUD symptoms in different internet applications
276.  Distinct patterns of Internet and smartphone-related problems among adolescents by gender: Latent class analysis
277.  Distinguishing between gaming and gambling activities in addiction research
278.  Distortions in time perception related to videogames, pornography, and TV series exposure: An experimental study in three independent samples
279.  Distress-driven impulsivity interacts with cognitive inflexibility to determine addiction-like eating
280.  Do evaluation and self-identification relate to self-reported and actual social media use?
281.  Do gamblers eat more salt? Testing a latent trait model of covariance in consumption
282.  Do gaming disorder and hazardous gaming belong in the ICD-11? Considerations regarding the death of a hospitalized patient that was reported to have occurred while a care provider was gaming
283.  Do I feel ill because I crave for work or do I crave for work because I feel ill? A longitudinal analysis of work craving, self-regulation, and health
284.  Does "forced abstinence" from gaming lead to pornography use? Insight from the April 2018 crash of Fortnite's servers
285.  Does nose spray addiction exist : a qualitative analysis of addiction components in rhinitis medicamentosa
286.  Does the uptake of wagering inducements predict impulse betting on sport?
287.  Down and Out in London: Addictive Behaviors in Homelessness
288.  Draconian policy measures are unlikely to prevent disordered gaming
289.  Driving and mobile phone use: Work addiction predicts hazardous but not excessive mobile phone use in a longitudinal study of young adults
290.  DSM-5 criteria for gambling disorder: Underlying structure and applicability to specific groups of gamblers
291.  DSM-5 Internet gaming disorder among a sample of Mexican first-year college students
292.  The dynamic interplay between neuroticism, extraversion, and problematic gaming in adolescents: A 4-wave longitudinal study
293.  Dysfunctional reward processing amplifies stress-related smartphone overuse: Evidence from ERPs and ecological momentary assessment
294.  Early childhood screen use and symptoms of problematic media use
295.  Eating disorder characteristics among Hungarian medical students: Changes between 1989 and 2011
296.  Eating disorder in gambling disorder: A group with increased psychopathology
297.  Eating disorder risk, exercise dependence, and body weight dissatisfaction among female nutrition and exercise science university majors
298.  EEG correlates associated with the severity of gambling disorder and serum BDNF levels in patients with gambling disorder
299.  The effect of caffeine use in the relationship between gaming and sleep in adolescents: A mediation analysis
300.  The effect of gambling problems on the subjective wellbeing of gamblers' family and friends: Evidence from large-scale population research in Australia and Canada

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