| 251. | | | Deficits in spontaneous versus instructed emotion regulation in problematic pornography use
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| 252. | | | Defining and classifying non-substance or behavioral addictions
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| 253. | | | Definitions and assessments of recovery from gambling disorder: A scoping review
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| 254. | | | Delay discounting of protected sex and compulsive sexual behavior in women with borderline personality disorder
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| 255. | | | Delay discounting, risk-taking, and rejection sensitivity among individuals with Internet and Video Gaming Disorders
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| 256. | | | Demographic and psychiatric correlates of compulsive sexual behaviors in gambling disorder
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| 257. | | | Depression and anxiety symptoms associated with internet gaming disorder before and during the COVID-19 pandemic: A longitudinal study
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| 258. | | | Deriving lower-risk gambling limits from data collected in four cross-sectional Finnish surveys
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| 259. | | | Desire thinking as a predictor of compulsive sexual behaviour in adolescents: Evidence from a cross-cultural validation of the Hebrew version of the Desire Thinking Questionnaire
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| 260. | | | Detecting associations between behavioral addictions and dopamine agonists in the Food & Drug Administration's Adverse Event database
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| 261. | | | Determinants of object choice and object attachment: Compensatory consumption in compulsive buying-shopping disorder and hoarding disorder
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| 262. | | | Determinants of phubbing, which is the sum of many virtual addictions: A structural equation model
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| 263. | | | Determination the cut-off point for the Bergen social media addiction (BSMAS): Diagnostic contribution of the six criteria of the components model of addiction for social media disorder
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| 264. | | | Development and validation of a nine-item short screening test for ICD-11 gaming disorder (GAMES test) and estimation of the prevalence in the general young population
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| 265. | | | Development and validation of a prediction model for online gambling problems based on players' account data
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| 266. | | | Development and validation of the Parents? Perceived Self-Efficacy to Manage Children?s Internet Use Scale for parents of adolescents with attention-deficit/hyperactivity disorder
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| 267. | | | Development and validation of the Trading Disorder Scale for assessing problematic trading behaviors
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| 268. | | | The development of the Compulsive Sexual Behavior Disorder Scale (CSBD-19): An ICD-11 based screening measure across three languages
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| 269. | | | The development of the Problematic Series WatchingScale (PSWS)
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| 270. | | | Development of the Saini-Hodgins Addiction Risk Potential of Games (SHARP-G) Scale: An International Delphi study
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| 271. | | | Development, psychometric validation, and cross-cultural comparison of the "Instagram Motives Questionnaire" (IMQ) and the "Instagram Uses and Patterns Questionnaire" (IUPQ)
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| 272. | | | Developmental and family considerations in internet use disorder taxonomy
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| 273. | | | Developmental trajectories of problematic social media use among adolescents: Associations with multiple interpersonal factors
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| 274. | | | "Diagnostic inflation" will not resolve taxonomical problems in the study of addictive online behaviours
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| 275. | | | The diagnostic pitfalls of surveys: If you score positive on a test of addiction, you still have a good chance not to be addicted
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| 276. | | | Differences in cross-sectional and daily diary problematic pornography use correlates
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| 277. | | | Differences in problem and pathological gambling: A narrative review considering sex and gender
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| 278. | | | Differences in resting-state functional connectivity according to the level of impulsiveness in patients with internet gaming disorder
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| 279. | | | Different cultures, similar daydream addiction? An examination of the cross-cultural measurement equivalence of the Maladaptive Daydreaming Scale
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| 280. | | | Different facets of compulsive buying among Chinese students
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| 281. | | | Differential Effects of Reward Drive and Rash Impulsivity on the Consumption of a Range of Hedonic Stimuli
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| 282. | | | Differential transcriptome profile underlying risky choice in a rat gambling task
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| 283. | | | Differentiation between young adult Internet addicts, smokers, and healthy controls by the interaction between impulsivity and temporal lobe thickness
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| 284. | | | The Digital Media-use Effects (d-MUsE) Model: A comprehensive framework for exploring/studying functional and dysfunctional effects on adolescent wellbeing
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| 285. | | | Diminishing loss sensitivity during risky decision-making among male individuals with gambling disorder
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| 286. | | | Disentangling the effects of empathy components on Internet gaming disorder: A study of vulnerable youth in China
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| 287. | | | Disorders due to addictive behaviors: Further issues, debates, and controversies : Commentary to the debate: "Behavioral addictions in the ICD-11"
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| 288. | | | Dispositional and online-specific Fear of Missing Out are associated with the development of IUD symptoms in different internet applications
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| 289. | | | Distinct patterns of Internet and smartphone-related problems among adolescents by gender: Latent class analysis
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| 290. | | | Distinguishing between gaming and gambling activities in addiction research
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| 291. | | | Distortions in time perception related to videogames, pornography, and TV series exposure: An experimental study in three independent samples
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| 292. | | | Distress-driven impulsivity interacts with cognitive inflexibility to determine addiction-like eating
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| 293. | | | Do evaluation and self-identification relate to self-reported and actual social media use?
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| 294. | | | Do gamblers eat more salt? Testing a latent trait model of covariance in consumption
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| 295. | | | Do gaming disorder and hazardous gaming belong in the ICD-11? Considerations regarding the death of a hospitalized patient that was reported to have occurred while a care provider was gaming
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| 296. | | | Do I feel ill because I crave for work or do I crave for work because I feel ill? A longitudinal analysis of work craving, self-regulation, and health
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| 297. | | | Does "forced abstinence" from gaming lead to pornography use? Insight from the April 2018 crash of Fortnite's servers
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| 298. | | | Does nose spray addiction exist : a qualitative analysis of addiction components in rhinitis medicamentosa
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| 299. | | | Does the uptake of wagering inducements predict impulse betting on sport?
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| 300. | | | Down and Out in London: Addictive Behaviors in Homelessness
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