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Journal of Behavioral Addictions - Kapcsolódó tételek

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201.  Determinants of phubbing, which is the sum of many virtual addictions: A structural equation model
202.  Determination the cut-off point for the Bergen social media addiction (BSMAS): Diagnostic contribution of the six criteria of the components model of addiction for social media disorder
203.  Development and validation of a nine-item short screening test for ICD-11 gaming disorder (GAMES test) and estimation of the prevalence in the general young population
204.  Development and validation of a prediction model for online gambling problems based on players' account data
205.  Development and validation of the Parents? Perceived Self-Efficacy to Manage Children?s Internet Use Scale for parents of adolescents with attention-deficit/hyperactivity disorder
206.  The development of the Compulsive Sexual Behavior Disorder Scale (CSBD-19): An ICD-11 based screening measure across three languages
207.  The development of the Problematic Series WatchingScale (PSWS)
208.  Development, psychometric validation, and cross-cultural comparison of the "Instagram Motives Questionnaire" (IMQ) and the "Instagram Uses and Patterns Questionnaire" (IUPQ)
209.  Developmental and family considerations in internet use disorder taxonomy
210.  "Diagnostic inflation" will not resolve taxonomical problems in the study of addictive online behaviours
211.  The diagnostic pitfalls of surveys: If you score positive on a test of addiction, you still have a good chance not to be addicted
212.  Differences in problem and pathological gambling: A narrative review considering sex and gender
213.  Differences in resting-state functional connectivity according to the level of impulsiveness in patients with internet gaming disorder
214.  Different cultures, similar daydream addiction? An examination of the cross-cultural measurement equivalence of the Maladaptive Daydreaming Scale
215.  Different facets of compulsive buying among Chinese students
216.  Differential Effects of Reward Drive and Rash Impulsivity on the Consumption of a Range of Hedonic Stimuli
217.  Differential transcriptome profile underlying risky choice in a rat gambling task
218.  Differentiation between young adult Internet addicts, smokers, and healthy controls by the interaction between impulsivity and temporal lobe thickness
219.  Disentangling the effects of empathy components on Internet gaming disorder: A study of vulnerable youth in China
220.  Disorders due to addictive behaviors: Further issues, debates, and controversies : Commentary to the debate: "Behavioral addictions in the ICD-11"
221.  Dispositional and online-specific Fear of Missing Out are associated with the development of IUD symptoms in different internet applications
222.  Distinct patterns of Internet and smartphone-related problems among adolescents by gender: Latent class analysis
223.  Distinguishing between gaming and gambling activities in addiction research
224.  Distress-driven impulsivity interacts with cognitive inflexibility to determine addiction-like eating
225.  Do evaluation and self-identification relate to self-reported and actual social media use?
226.  Do gamblers eat more salt? Testing a latent trait model of covariance in consumption
227.  Do gaming disorder and hazardous gaming belong in the ICD-11? Considerations regarding the death of a hospitalized patient that was reported to have occurred while a care provider was gaming
228.  Do I feel ill because I crave for work or do I crave for work because I feel ill? A longitudinal analysis of work craving, self-regulation, and health
229.  Does "forced abstinence" from gaming lead to pornography use? Insight from the April 2018 crash of Fortnite's servers
230.  Does the uptake of wagering inducements predict impulse betting on sport?
231.  Down and Out in London: Addictive Behaviors in Homelessness
232.  Draconian policy measures are unlikely to prevent disordered gaming
233.  DSM-5 criteria for gambling disorder: Underlying structure and applicability to specific groups of gamblers
234.  DSM-5 Internet gaming disorder among a sample of Mexican first-year college students
235.  Eating disorder characteristics among Hungarian medical students: Changes between 1989 and 2011
236.  Eating disorder in gambling disorder: A group with increased psychopathology
237.  Eating disorder risk, exercise dependence, and body weight dissatisfaction among female nutrition and exercise science university majors
238.  EEG correlates associated with the severity of gambling disorder and serum BDNF levels in patients with gambling disorder
239.  The effect of gambling problems on the subjective wellbeing of gamblers' family and friends: Evidence from large-scale population research in Australia and Canada
240.  The effect of loss-limit reminders on gambling behavior: A real-world study of Norwegian gamblers
241.  The effectiveness of a parental guide for prevention of problematic video gaming in children: A public health randomized controlled intervention study
242.  Effectiveness of a web-based self-help tool to reduce problem gambling: A randomized controlled trial
243.  The effects of a mandatory play break on subsequent gambling among Norwegian video lottery terminal players
244.  Effects of a prevention intervention concerning screens, and video games in middle-school students: Influences on beliefs and use
245.  The effects of alcohol expectancy and intake on slot machine gambling behavior
246.  The effects of belief in good luck and counterfactual thinking on gambling behavior
247.  The effects of emotional working memory training on internet use, impulsivity, risky decision-making, and cognitive emotion regulation strategies in young adults with problematic use of the interne...
248.  Effects of neighborhood disadvantage on problem gambling and alcohol abuse
249.  The effects of parental control and warmth on problematic internet use in adolescents: A prospective cohort study
250.  Effects of retrieval-extinction training on internet gaming disorder

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