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Journal of Behavioral Addictions - Kapcsolódó tételek

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951.  Understanding the role of shame and its consequences in female hypersexual behaviours: a pilot study
952.  Unemployment as a risk factor for gambling disorder: A longitudinal study based on national registry data
953.  Unique versus shared associations between self-reported behavioral addictions and substance use disorders and mental health problems: A commonality analysis in a large sample of young Swiss men
954.  Unpacking the construct of emotional attachment to objects and its association with hoarding symptoms
955.  Unpacking the public stigma of problem gambling: The process of stigma creation and predictors of social distancing
956.  Update on treatment studies for compulsive buying-shopping disorder: A systematic review
957.  The use of naltrexone in pathological and problem gambling: A UK case series
958.  The use of online methodologies in studying paraphilias - a review
959.  User-avatar bond as diagnostic indicator for gaming disorder: A word on the side of caution : Commentary on: Deep learning(s) in gaming disorder through the user-avatar bond: A longitudinal study u...
960.  The uses and abuses of Facebook: A review of Facebook addiction
961.  Using deliberate mind-wandering to escape negative mood states: Implications for gambling to escape
962.  Using latent class analysis to identify different clinical profiles according to food addiction symptoms in obesity with and without binge eating disorder
963.  Using two web-based addiction Stroops to measure the attentional bias in adults with Internet Gaming Disorder
964.  Validating the short gambling harm screen against external benchmarks
965.  Validation of a Brief Pornography Screen across multiple samples
966.  The validation of Implicit Association Test measures for smartphone and Internet addiction in at-risk children and adolescents
967.  Validation of the Internet Gaming Disorder Scale - Short-Form (IGDS9-SF) in an Italian speaking sample
968.  Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) based on the clinical diagnosis of IGD in Japan
969.  The vicious cycle of family dysfunction and problematic gaming and the mediating role of self-concept clarity among early adolescents: A within-person analysis using random intercept cross-lagged p...
970.  Video game characteristics, happiness and flow as predictors of addiction among video game players: A pilot study
971.  Video gaming and cannabis use: A scoping review
972.  Video gaming and gaming addiction in transgender people: An exploratory study
973.  'Wanting' and 'liking' skin picking: A validation of the Skin Picking Reward
974.  Wanting-liking dissociation and altered dopaminergic functioning: Similarities between internet gaming disorder and tobacco use disorder
975.  Watch and yearn? Effects of watching gambling livestreams on cravings
976.  A weak scientific basis for gaming disorder: Let us err on the side of caution
977.  Weapon-carrying is associated with more permissive gambling attitudes and perceptions and at-risk/problem gambling in adolescents
978.  Web addiction in the brain: Cortical oscillations, autonomic activity, and behavioral measures
979.  What does "Sexual" mean in compulsive sexual behavior disorder? : Commentary to the debate: "Behavioral addictions in the ICD-11"
980.  What makes children aged 10 to 13 engage in problematic smartphone use? A longitudinal study of changing patterns considering individual, parental, and school factors
981.  What should be included in the criteria for compulsive sexual behavior disorder?
982.  What the grey literature can contribute to addictive behaviour disorder classification : Commentary to the debate: "Behavioral addictions in the ICD-11"
983.  Where to put Compulsive Sexual Behavior Disorder (CSBD)? Phenomenology matters : Commentary to the debate: "Behavioral addictions in the ICD-11"
984.  Which conditions should be considered as disorders in the International Classification of Diseases (ICD-11) designation of "other specified disorders due to addictive behaviors"?
985.  White matter microstructural and Compulsive Sexual Behaviors Disorder - Diffusion Tensor Imaging study
986.  Who feels affected by "out of control" sexual behavior? Prevalence and correlates of indicators for ICD-11 Compulsive Sexual Behavior Disorder in the German Health and Sexuality Survey (GeSiD)
987.  Who makes in-play bets? Investigating the demographics, psychological characteristics, and gambling-related harms of in-play sports bettors
988.  Who Pays to Play Freemium Games? : the Profiles and Motivations of Players Who Make Purchases Within Social Casino Games
989.  Who uses self-exclusion to regulate problem gambling? A systematic literature review
990.  Why and how to include parents in the treatment of adolescents presenting Internet gaming disorder?
991.  Widespread illegal video game advertising in the UK and South Korea: Many adverts not disclosing loot box presence found using Meta's ad repository
992.  Will esports result in a higher prevalence of problematic gaming? A review of the global situation
993.  Withdrawal and tolerance as related to compulsive sexual behavior disorder and problematic pornography use - Preregistered study based on a nationally representative sample in Poland
994.  The withdrawal-related affective, gaming urge, and anhedonia symptoms of internet gaming disorder during abstinence
995.  Work addiction: An organizational behavior as well as an addictive behavior? Commentary on: Ten myths about work addiction (Griffiths et al., 2018)
996.  Work addiction and personality: A meta-analytic study
997.  Workaholism: An overview and current status of the research
998.  Young people who purchase loot boxes are more likely to have gambling problems: An online survey of adolescents and young adults living in NSW Australia
999.  Young people's recall and perceptions of gambling advertising and intentions to gamble on sport

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