| 1.   |  |  | Aberrant posterior superior temporal sulcus functional connectivity and executive dysfunction in adolescents with internet gaming disorder
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 | 2.   |  |  | The association between the Big Five personality traits and smartphone use disorder: A meta-analysis
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 | 3.   |  |  | Associations between recalled use of legal UK youth gambling products and adult disordered gambling
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 | 4.   |  |  | Associations between symptoms of problematic smartphone, Facebook, WhatsApp, and Instagram use: An item-level exploratory graph analysis perspective
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 | 5.   |  |  | Attentional bias and disengagement as a function of Body Mass Index in conditions that differ in anticipated reward
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 | 6.   |  |  | Classification of probable online social networking addiction: A latent profile analysis from a large-scale survey among Chinese adolescents
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 | 7.   |  |  | The concept of buying-shopping disorder: Comparing latent classes with a diagnostic approach for in-store and online shopping in a representative sample in Switzerland
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 | 8.   |  |  | Conduct problems and depressive symptoms in association with problem gambling and gaming: A systematic review
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 | 9.   |  |  | Correlations between mobile phone addiction and anxiety, depression, impulsivity, and poor sleep quality among college students: A systematic review and meta-analysis
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 | 10.   |  |  | COVID-19 pandemic lockdown and problematic eating behaviors in a student population
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 | 11.   |  |  | Desire thinking as a predictor of compulsive sexual behaviour in adolescents: Evidence from a cross-cultural validation of the Hebrew version of the Desire Thinking Questionnaire
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 | 12.   |  |  | The effects of parental control and warmth on problematic internet use in adolescents: A prospective cohort study
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 | 13.   |  |  | Event-related potentials in a two-choice oddball task of impaired behavioral inhibitory control among males with tendencies towards cybersex addiction
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 | 14.   |  |  | Gamblers' attitudes towards money and their relationship to gambling disorder among young men
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 | 15.   |  |  | Higher levels of (Internet) Gaming Disorder symptoms according to the WHO and APA frameworks associate with lower striatal volume
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 | 16.   |  |  | Identifying individuals in need of help for their uncontrolled gaming: A narrative review of concerns and comments regarding gaming disorder diagnostic criteria
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 | 17.   |  |  | Machine learning-based analysis of adolescent gambling factors
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 | 18.   |  |  | Measurement, prevalence, and psychological risk factors associated with addictive food consumption: Development of a new food addiction scale and evidence from a national largescale sample
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 | 19.   |  |  | More stringent criteria are needed for diagnosing internet gaming disorder: Evidence from regional brain features and whole-brain functional connectivity multivariate pattern analyses
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 | 20.   |  |  | Perceived problems with adolescent online gaming: National differences and correlations with substance use
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 | 21.   |  |  | Predictive utility of the brief Screener for Substance and Behavioral Addictions for identifying self-attributed problems
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 | 22.   |  |  | The prospective effect of purpose in life on gambling disorder and psychological flourishing among university students
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 | 23.   |  |  | Psychometric properties of the Maladaptive Daydreaming Scale in a sample of Hungarian daydreaming-prone individuals
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 | 24.   |  |  | The psychometric properties of the Revised Illness Perception Questionnaire (IPQ-R) regarding Internet gaming disorder in a general population of Chinese adults
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 | 25.   |  |  | Relationship between Internet addiction, susceptible personality traits, and suicidal and self-harm ideation in Chinese adolescent students
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 | 26.   |  |  | The relationship between the skill-challenge balance, game expertise, flow and the urge to keep playing complex mobile games
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 | 27.   |  |  | Social anxiety and Internet gaming disorder: The role of motives and metacognitions
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 | 28.   |  |  | Training gamblers to re-think their gambling choices: How contextual analytical thinking may be useful in promoting safer gambling
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 | 29.   |  |  | Using deliberate mind-wandering to escape negative mood states: Implications for gambling to escape
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