1. | | | Are we overpathologizing everyday life? A tenable blueprint for behavioral addiction research
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2. | | | "Diagnostic inflation" will not resolve taxonomical problems in the study of addictive online behaviours
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3. | | | Different cultures, similar daydream addiction? An examination of the cross-cultural measurement equivalence of the Maladaptive Daydreaming Scale
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4. | | | From active escapism to virtual withdrawal: Validation of the Compensatory-Dissociative Online Gaming scales (C-DOGs)
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5. | | | Longitudinal associations between maladaptive daydreaming and psychological distress during the COVID-19 health crisis
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6. | | | Problematic video game use as an emotional coping strategy: Evidence from a sample of MMORPG gamers
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7. | | | Scholars' open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal
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8. | | | Self-reported dependence on mobile phones in young adults: A European cross-cultural empirical survey
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9. | | | User-avatar bond as diagnostic indicator for gaming disorder: A word on the side of caution : Commentary on: Deep learning(s) in gaming disorder through the user-avatar bond: A longitudinal study u...
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10. | | | A weak scientific basis for gaming disorder: Let us err on the side of caution
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