1. | | | Criteria for the establishment of a new behavioural addiction : Commentary to the debate: "Behavioral addictions in the ICD-11"
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2. | | | Development and validation of a nine-item short screening test for ICD-11 gaming disorder (GAMES test) and estimation of the prevalence in the general young population
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3. | | | The essential role of theory in minimizing harm from emerging technologies. Lost in committee?
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4. | | | Gaming disorder and the COVID-19 pandemic: Treatment demand and service delivery challenges
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5. | | | The Gaming Disorder Identification Test (GADIT) - A screening tool for Gaming Disorder based on ICD-11
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6. | | | Gaming disorder: Its delineation as an important condition for diagnosis, management, and prevention
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7. | | | Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective : Commentary on: A weak scientific basis for gaming disorder: Let us err on the side of caut...
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