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Griffiths, Mark D. - Kapcsolódó tételek

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51.  Machine Learning(s) in gaming disorder through the user-avatar bond: A step towards conceptual and methodological clarity : Reply to: User-avatar bond as diagnostic indicator for gaming disorder: A...
52.  Measurement, prevalence, and psychological risk factors associated with addictive food consumption: Development of a new food addiction scale and evidence from a national largescale sample
53.  Measures of behavioral function predict duration of video game play: Utilization of the Video Game Functional Assessment - Revised
54.  Meditation Awareness Training for the Treatment of Sex Addiction: A Case Study
55.  Mobile gaming and problematic smartphone use: A comparative study between Belgium and Finland
56.  Morbid exercise behaviour and eating disorders: A meta-analysis
57.  Muscle dysmorphia: Could it be classified as an addiction to body image?
58.  Online gaming addiction in children and adolescents: a review of empirical research
59.  Ontological addiction theory: Attachment to me, mine, and I
60.  Parent-adolescent attachment and peer attachment associated with Internet Gaming Disorder: A longitudinal study of first-year undergraduate students
61.  Policy responses to problematic video game use: A systematic review of current measures and future possibilities
62.  Portuguese validation of the Internet Addiction Test: an empirical study
63.  Problem gambling worldwide: An update and systematic review of empirical research (2000-2015)
64.  Problematic internet-related behaviors mediate the associations between levels of internet engagement and distress among schoolchildren during COVID-19 lockdown: A longitudinal structural equation ...
65.  Problematic smartphone use and academic achievement: A systematic review and meta-analysis
66.  Problematic smartphone use, nature connectedness, and anxiety
67.  Problémás onlinejáték-használat : szakirodalmi áttekintés
68.  Psychometric evaluation of Persian Nomophobia Questionnaire: Differential item functioning and measurement invariance across gender
69.  Psychometric evaluation of the Persian Internet Disorder Scale among adolescents
70.  The psychometric evaluation of the Revised Exercise Addiction Inventory: Improved psychometric properties by changing item response rating
71.  Psychometric validation of the Persian Bergen Social Media Addiction Scale using classic test theory and Rasch models
72.  Reducing compulsive Internet use and anxiety symptoms via two brief interventions: A comparison between mindfulness and gradual muscle relaxation
73.  The relationship between study addiction and work addiction: A cross-cultural longitudinal study
74.  The relationships between behavioral addictions and the five-factor model of personality
75.  The role of family and personality traits in Internet gaming disorder: A mediation model combining cognitive and attachment perspectives
76.  The role of negative mood states and consequences of hypersexual behaviours in predicting hypersexuality among university students
77.  Safer esports for players, spectators, and bettors: Issues, challenges, and policy recommendations
78.  Self-reported dependence on mobile phones in young adults: A European cross-cultural empirical survey
79.  Smartphone addiction in students: A qualitative examination of the components model of addiction using face-to-face interviews
80.  Social media addiction and sexual dysfunction among Iranian women: The mediating role of intimacy and social support
81.  Spanish validation of the Problem Gambling Severity Index: A confirmatory factor analysis with sports bettors
82.  Study addiction - A new area of psychological study: Conceptualization, assessment, and preliminary empirical findings
83.  Study Addiction: A Cross-Cultural Longitudinal Study Examining Temporal Stability and Predictors of Its Changes
84.  Temporal associations between physical activity and three types of problematic use of the internet: A six-month longitudinal study
85.  Ten myths about work addiction
86.  Theoretical conceptualisations of problematic exercise in psychometric assessment instruments: A systematic review
87.  Treatment efficacy of a specialized psychotherapy program for Internet Gaming Disorder
88.  Understanding the role of shame and its consequences in female hypersexual behaviours: a pilot study
89.  Unemployment as a risk factor for gambling disorder: A longitudinal study based on national registry data
90.  The use of online methodologies in studying paraphilias - a review
91.  Validation of the Internet Gaming Disorder Scale - Short-Form (IGDS9-SF) in an Italian speaking sample
92.  Video game characteristics, happiness and flow as predictors of addiction among video game players: A pilot study
93.  Video gaming and gaming addiction in transgender people: An exploratory study
94.  Work addiction and personality: A meta-analytic study

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