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Griffiths, Mark D. - Kapcsolódó tételek

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51.  Meditation Awareness Training for the Treatment of Sex Addiction: A Case Study
52.  Mobile gaming and problematic smartphone use: A comparative study between Belgium and Finland
53.  Morbid exercise behaviour and eating disorders: A meta-analysis
54.  Muscle dysmorphia: Could it be classified as an addiction to body image?
55.  Online gaming addiction in children and adolescents: a review of empirical research
56.  Ontological addiction theory: Attachment to me, mine, and I
57.  Parent-adolescent attachment and peer attachment associated with Internet Gaming Disorder: A longitudinal study of first-year undergraduate students
58.  Policy responses to problematic video game use: A systematic review of current measures and future possibilities
59.  Portuguese validation of the Internet Addiction Test: an empirical study
60.  Problem gambling worldwide: An update and systematic review of empirical research (2000-2015)
61.  Problematic internet-related behaviors mediate the associations between levels of internet engagement and distress among schoolchildren during COVID-19 lockdown: A longitudinal structural equation ...
62.  Problematic smartphone use and academic achievement: A systematic review and meta-analysis
63.  Problematic smartphone use, nature connectedness, and anxiety
64.  Problémás onlinejáték-használat : szakirodalmi áttekintés
65.  Psychometric evaluation of Persian Nomophobia Questionnaire: Differential item functioning and measurement invariance across gender
66.  Psychometric evaluation of the Persian Internet Disorder Scale among adolescents
67.  The psychometric evaluation of the Revised Exercise Addiction Inventory: Improved psychometric properties by changing item response rating
68.  Psychometric validation of the Persian Bergen Social Media Addiction Scale using classic test theory and Rasch models
69.  Reducing compulsive Internet use and anxiety symptoms via two brief interventions: A comparison between mindfulness and gradual muscle relaxation
70.  The relationship between study addiction and work addiction: A cross-cultural longitudinal study
71.  The relationships between behavioral addictions and the five-factor model of personality
72.  The role of family and personality traits in Internet gaming disorder: A mediation model combining cognitive and attachment perspectives
73.  The role of negative mood states and consequences of hypersexual behaviours in predicting hypersexuality among university students
74.  Safer esports for players, spectators, and bettors: Issues, challenges, and policy recommendations
75.  Self-reported dependence on mobile phones in young adults: A European cross-cultural empirical survey
76.  Smartphone addiction in students: A qualitative examination of the components model of addiction using face-to-face interviews
77.  Social media addiction and sexual dysfunction among Iranian women: The mediating role of intimacy and social support
78.  Spanish validation of the Problem Gambling Severity Index: A confirmatory factor analysis with sports bettors
79.  Study addiction - A new area of psychological study: Conceptualization, assessment, and preliminary empirical findings
80.  Study Addiction: A Cross-Cultural Longitudinal Study Examining Temporal Stability and Predictors of Its Changes
81.  Temporal associations between physical activity and three types of problematic use of the internet: A six-month longitudinal study
82.  Ten myths about work addiction
83.  Theoretical conceptualisations of problematic exercise in psychometric assessment instruments: A systematic review
84.  Treatment efficacy of a specialized psychotherapy program for Internet Gaming Disorder
85.  Understanding the role of shame and its consequences in female hypersexual behaviours: a pilot study
86.  The use of online methodologies in studying paraphilias - a review
87.  Validation of the Internet Gaming Disorder Scale - Short-Form (IGDS9-SF) in an Italian speaking sample
88.  Video game characteristics, happiness and flow as predictors of addiction among video game players: A pilot study
89.  Video gaming and gaming addiction in transgender people: An exploratory study
90.  Work addiction and personality: A meta-analytic study

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