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Griffiths, Mark D. - Kapcsolódó tételek

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51.  A longitudinal study of factors explaining attitude change towards gambling among adolescents
52.  A longitudinal study of the effects of problematic smartphone use on social functioning among people with schizophrenia: Mediating roles for sleep quality and self-stigma
53.  Longitudinal trait and state-like differences in the components model of addiction: An illustration through social media addiction and work addiction
54.  Machine Learning(s) in gaming disorder through the user-avatar bond: A step towards conceptual and methodological clarity : Reply to: User-avatar bond as diagnostic indicator for gaming disorder: A...
55.  Measurement, prevalence, and psychological risk factors associated with addictive food consumption: Development of a new food addiction scale and evidence from a national largescale sample
56.  Measures of behavioral function predict duration of video game play: Utilization of the Video Game Functional Assessment - Revised
57.  Mediating roles of weight stigma and physical activity avoidance in the associations between severity of gaming disorder and levels of physical activity among young adults
58.  Meditation Awareness Training for the Treatment of Sex Addiction: A Case Study
59.  Mobile gaming and problematic smartphone use: A comparative study between Belgium and Finland
60.  Morbid exercise behaviour and eating disorders: A meta-analysis
61.  Muscle dysmorphia: Could it be classified as an addiction to body image?
62.  Online gaming addiction in children and adolescents: a review of empirical research
63.  Ontological addiction theory: Attachment to me, mine, and I
64.  Parent-adolescent attachment and peer attachment associated with Internet Gaming Disorder: A longitudinal study of first-year undergraduate students
65.  Perceived coworkers' work addiction: Scale development and associations with one's own workaholism, job stress, and job satisfaction in 85 cultures
66.  Policy responses to problematic video game use: A systematic review of current measures and future possibilities
67.  Portuguese validation of the Internet Addiction Test: an empirical study
68.  Problem gambling worldwide: An update and systematic review of empirical research (2000-2015)
69.  Problematic internet-related behaviors mediate the associations between levels of internet engagement and distress among schoolchildren during COVID-19 lockdown: A longitudinal structural equation ...
70.  Problematic smartphone use and academic achievement: A systematic review and meta-analysis
71.  Problematic smartphone use, nature connectedness, and anxiety
72.  Problémás onlinejáték-használat : szakirodalmi áttekintés
73.  Psychometric evaluation of Persian Nomophobia Questionnaire: Differential item functioning and measurement invariance across gender
74.  Psychometric evaluation of the Persian Internet Disorder Scale among adolescents
75.  The psychometric evaluation of the Revised Exercise Addiction Inventory: Improved psychometric properties by changing item response rating
76.  Psychometric validation of the Persian Bergen Social Media Addiction Scale using classic test theory and Rasch models
77.  Reducing compulsive Internet use and anxiety symptoms via two brief interventions: A comparison between mindfulness and gradual muscle relaxation
78.  The relationship between study addiction and work addiction: A cross-cultural longitudinal study
79.  The relationships between behavioral addictions and the five-factor model of personality
80.  The role of family and personality traits in Internet gaming disorder: A mediation model combining cognitive and attachment perspectives
81.  The role of negative mood states and consequences of hypersexual behaviours in predicting hypersexuality among university students
82.  Safer esports for players, spectators, and bettors: Issues, challenges, and policy recommendations
83.  Self-reported dependence on mobile phones in young adults: A European cross-cultural empirical survey
84.  Smartphone addiction in students: A qualitative examination of the components model of addiction using face-to-face interviews
85.  Social media addiction and sexual dysfunction among Iranian women: The mediating role of intimacy and social support
86.  Spanish validation of the Problem Gambling Severity Index: A confirmatory factor analysis with sports bettors
87.  Study addiction - A new area of psychological study: Conceptualization, assessment, and preliminary empirical findings
88.  Study Addiction: A Cross-Cultural Longitudinal Study Examining Temporal Stability and Predictors of Its Changes
89.  Temporal associations between physical activity and three types of problematic use of the internet: A six-month longitudinal study
90.  Ten myths about work addiction
91.  Theoretical conceptualisations of problematic exercise in psychometric assessment instruments: A systematic review
92.  Treatment efficacy of a specialized psychotherapy program for Internet Gaming Disorder
93.  Understanding the role of shame and its consequences in female hypersexual behaviours: a pilot study
94.  Unemployment as a risk factor for gambling disorder: A longitudinal study based on national registry data
95.  The use of online methodologies in studying paraphilias - a review
96.  Validation of the Internet Gaming Disorder Scale - Short-Form (IGDS9-SF) in an Italian speaking sample
97.  Video game characteristics, happiness and flow as predictors of addiction among video game players: A pilot study
98.  Video gaming and gaming addiction in transgender people: An exploratory study
99.  Work addiction and personality: A meta-analytic study

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